mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-02 00:37:26 +00:00
272 lines
6.4 KiB
C++
272 lines
6.4 KiB
C++
|
/*
|
||
|
Audio File Library
|
||
|
Copyright (C) 2000, Silicon Graphics, Inc.
|
||
|
Copyright (C) 2010, Michael Pruett <michael@68k.org>
|
||
|
|
||
|
This library is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU Lesser General Public
|
||
|
License as published by the Free Software Foundation; either
|
||
|
version 2.1 of the License, or (at your option) any later version.
|
||
|
|
||
|
This library is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
Lesser General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU Lesser General Public
|
||
|
License along with this library; if not, write to the
|
||
|
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||
|
Boston, MA 02110-1301 USA
|
||
|
*/
|
||
|
|
||
|
#include "config.h"
|
||
|
#include "RebufferModule.h"
|
||
|
|
||
|
#include <algorithm>
|
||
|
#include <assert.h>
|
||
|
#include <string.h>
|
||
|
|
||
|
RebufferModule::RebufferModule(Direction direction, int bytesPerFrame,
|
||
|
int numFrames, bool multipleOf) :
|
||
|
m_direction(direction),
|
||
|
m_bytesPerFrame(bytesPerFrame),
|
||
|
m_numFrames(numFrames),
|
||
|
m_multipleOf(multipleOf),
|
||
|
m_eof(false),
|
||
|
m_sentShortChunk(false),
|
||
|
m_buffer(NULL),
|
||
|
m_offset(-1),
|
||
|
m_savedBuffer(NULL),
|
||
|
m_savedOffset(-1)
|
||
|
{
|
||
|
if (m_direction == FixedToVariable)
|
||
|
initFixedToVariable();
|
||
|
else
|
||
|
initVariableToFixed();
|
||
|
}
|
||
|
|
||
|
RebufferModule::~RebufferModule()
|
||
|
{
|
||
|
delete [] m_buffer;
|
||
|
delete [] m_savedBuffer;
|
||
|
}
|
||
|
|
||
|
void RebufferModule::initFixedToVariable()
|
||
|
{
|
||
|
m_offset = m_numFrames;
|
||
|
m_buffer = new char[m_numFrames * m_bytesPerFrame];
|
||
|
}
|
||
|
|
||
|
void RebufferModule::initVariableToFixed()
|
||
|
{
|
||
|
m_offset = 0;
|
||
|
m_buffer = new char[m_numFrames * m_bytesPerFrame];
|
||
|
m_savedBuffer = new char[m_numFrames * m_bytesPerFrame];
|
||
|
}
|
||
|
|
||
|
void RebufferModule::maxPull()
|
||
|
{
|
||
|
assert(m_direction == FixedToVariable);
|
||
|
if (m_multipleOf)
|
||
|
m_inChunk->frameCount = m_outChunk->frameCount + m_numFrames;
|
||
|
else
|
||
|
m_inChunk->frameCount = m_numFrames;
|
||
|
}
|
||
|
|
||
|
void RebufferModule::maxPush()
|
||
|
{
|
||
|
assert(m_direction == VariableToFixed);
|
||
|
if (m_multipleOf)
|
||
|
m_outChunk->frameCount = m_inChunk->frameCount + m_numFrames;
|
||
|
else
|
||
|
m_outChunk->frameCount = m_numFrames;
|
||
|
}
|
||
|
|
||
|
void RebufferModule::runPull()
|
||
|
{
|
||
|
int framesToPull = m_outChunk->frameCount;
|
||
|
const char *inBuffer = static_cast<const char *>(m_inChunk->buffer);
|
||
|
char *outBuffer = static_cast<char *>(m_outChunk->buffer);
|
||
|
|
||
|
assert(m_offset > 0 && m_offset <= m_numFrames);
|
||
|
|
||
|
/*
|
||
|
A module should not pull more frames from its input
|
||
|
after receiving a short chunk.
|
||
|
*/
|
||
|
assert(!m_sentShortChunk);
|
||
|
|
||
|
if (m_offset < m_numFrames)
|
||
|
{
|
||
|
int buffered = m_numFrames - m_offset;
|
||
|
int n = std::min(framesToPull, buffered);
|
||
|
memcpy(outBuffer, m_buffer + m_offset * m_bytesPerFrame,
|
||
|
n * m_bytesPerFrame);
|
||
|
outBuffer += buffered * m_bytesPerFrame;
|
||
|
framesToPull -= buffered;
|
||
|
m_offset += n;
|
||
|
}
|
||
|
|
||
|
// Try to pull more frames from the source.
|
||
|
while (!m_eof && framesToPull > 0)
|
||
|
{
|
||
|
int framesRequested;
|
||
|
if (m_multipleOf)
|
||
|
// Round framesToPull up to nearest multiple of m_numFrames.
|
||
|
framesRequested = ((framesToPull - 1) / m_numFrames + 1) * m_numFrames;
|
||
|
else
|
||
|
framesRequested = m_numFrames;
|
||
|
|
||
|
assert(framesRequested > 0);
|
||
|
|
||
|
pull(framesRequested);
|
||
|
|
||
|
int framesReceived = m_inChunk->frameCount;
|
||
|
|
||
|
if (framesReceived != framesRequested)
|
||
|
m_eof = true;
|
||
|
|
||
|
memcpy(outBuffer, inBuffer,
|
||
|
std::min(framesToPull, framesReceived) * m_bytesPerFrame);
|
||
|
|
||
|
outBuffer += framesReceived * m_bytesPerFrame;
|
||
|
framesToPull -= framesReceived;
|
||
|
|
||
|
if (m_multipleOf)
|
||
|
assert(m_eof || framesToPull <= 0);
|
||
|
|
||
|
if (framesToPull < 0)
|
||
|
{
|
||
|
assert(m_offset == m_numFrames);
|
||
|
|
||
|
m_offset = m_numFrames + framesToPull;
|
||
|
|
||
|
assert(m_offset > 0 && m_offset <= m_numFrames);
|
||
|
|
||
|
memcpy(m_buffer + m_offset * m_bytesPerFrame,
|
||
|
inBuffer + (framesReceived + framesToPull) * m_bytesPerFrame,
|
||
|
(m_numFrames - m_offset) * m_bytesPerFrame);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
assert(m_offset == m_numFrames);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (m_eof && framesToPull > 0)
|
||
|
{
|
||
|
// Output short chunk.
|
||
|
m_outChunk->frameCount -= framesToPull;
|
||
|
m_sentShortChunk = true;
|
||
|
assert(m_offset == m_numFrames);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
assert(framesToPull <= 0);
|
||
|
assert(m_offset == m_numFrames + framesToPull);
|
||
|
}
|
||
|
assert(m_offset > 0 && m_offset <= m_numFrames);
|
||
|
}
|
||
|
|
||
|
void RebufferModule::reset1()
|
||
|
{
|
||
|
m_offset = m_numFrames;
|
||
|
m_eof = false;
|
||
|
m_sentShortChunk = false;
|
||
|
assert(m_offset > 0 && m_offset <= m_numFrames);
|
||
|
}
|
||
|
|
||
|
void RebufferModule::reset2()
|
||
|
{
|
||
|
assert(m_offset > 0 && m_offset <= m_numFrames);
|
||
|
}
|
||
|
|
||
|
void RebufferModule::runPush()
|
||
|
{
|
||
|
int framesToPush = m_inChunk->frameCount;
|
||
|
const char *inBuffer = static_cast<const char *>(m_inChunk->buffer);
|
||
|
char *outBuffer = static_cast<char *>(m_outChunk->buffer);
|
||
|
|
||
|
assert(m_offset >= 0 && m_offset < m_numFrames);
|
||
|
|
||
|
// Check that we will be able to push even one block.
|
||
|
if (m_offset + framesToPush >= m_numFrames)
|
||
|
{
|
||
|
if (m_offset > 0)
|
||
|
memcpy(m_outChunk->buffer, m_buffer, m_offset * m_bytesPerFrame);
|
||
|
|
||
|
if (m_multipleOf)
|
||
|
{
|
||
|
// Round down to nearest multiple of m_numFrames.
|
||
|
int n = ((m_offset + framesToPush) / m_numFrames) * m_numFrames;
|
||
|
|
||
|
assert(n > m_offset);
|
||
|
memcpy(outBuffer + m_offset * m_bytesPerFrame,
|
||
|
inBuffer,
|
||
|
(n - m_offset) * m_bytesPerFrame);
|
||
|
|
||
|
push(n);
|
||
|
|
||
|
inBuffer += (n - m_offset) * m_bytesPerFrame;
|
||
|
framesToPush -= n - m_offset;
|
||
|
assert(framesToPush >= 0);
|
||
|
m_offset = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
while (m_offset + framesToPush >= m_numFrames)
|
||
|
{
|
||
|
int n = m_numFrames - m_offset;
|
||
|
memcpy(outBuffer + m_offset * m_bytesPerFrame,
|
||
|
inBuffer,
|
||
|
n * m_bytesPerFrame);
|
||
|
|
||
|
push(m_numFrames);
|
||
|
|
||
|
inBuffer += n * m_bytesPerFrame;
|
||
|
framesToPush -= n;
|
||
|
assert(framesToPush >= 0);
|
||
|
m_offset = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
assert(m_offset == 0);
|
||
|
}
|
||
|
|
||
|
assert(m_offset + framesToPush < m_numFrames);
|
||
|
|
||
|
// Save remaining samples in buffer.
|
||
|
if (framesToPush > 0)
|
||
|
{
|
||
|
memcpy(m_buffer + m_offset * m_bytesPerFrame,
|
||
|
inBuffer,
|
||
|
framesToPush * m_bytesPerFrame);
|
||
|
m_offset += framesToPush;
|
||
|
}
|
||
|
|
||
|
assert(m_offset >= 0 && m_offset < m_numFrames);
|
||
|
}
|
||
|
|
||
|
void RebufferModule::sync1()
|
||
|
{
|
||
|
assert(m_offset >= 0 && m_offset < m_numFrames);
|
||
|
|
||
|
// Save all the frames and the offset so we can restore our state later.
|
||
|
memcpy(m_savedBuffer, m_buffer, m_numFrames * m_bytesPerFrame);
|
||
|
m_savedOffset = m_offset;
|
||
|
}
|
||
|
|
||
|
void RebufferModule::sync2()
|
||
|
{
|
||
|
assert(m_offset >= 0 && m_offset < m_numFrames);
|
||
|
|
||
|
memcpy(m_outChunk->buffer, m_buffer, m_offset * m_bytesPerFrame);
|
||
|
|
||
|
push(m_offset);
|
||
|
|
||
|
memcpy(m_buffer, m_savedBuffer, m_numFrames * m_bytesPerFrame);
|
||
|
m_offset = m_savedOffset;
|
||
|
|
||
|
assert(m_offset >= 0 && m_offset < m_numFrames);
|
||
|
}
|