sm64coopdx/mods/day-night-cycle/b-time.lua

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Lua
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local sNightSequences = {}
-- localize functions to improve performance
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local mod_storage_remove,mod_storage_load_bool,math_floor,mod_storage_save_number,mod_storage_load_number,type,error,network_is_moderator,network_is_server,string_format,djui_hud_is_pause_menu_created,smlua_audio_utils_replace_sequence,fade_volume_scale,set_background_music,obj_mark_for_deletion = mod_storage_remove,mod_storage_load_bool,math.floor,mod_storage_save_number,mod_storage_load_number,type,error,network_is_moderator,network_is_server,string.format,djui_hud_is_pause_menu_created,smlua_audio_utils_replace_sequence,fade_volume_scale,set_background_music,obj_mark_for_deletion
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-- purge legacy fields
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mod_storage_remove("ampm")
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mod_storage_remove("night-music")
use24h = mod_storage_load_bool("24h")
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--- @type boolean
playNightMusic = if_then_else(mod_storage_load("night_music") == nil, true, mod_storage_load_bool("night_music"))
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playingNightMusic = false
--- Returns the amount of days that have passed
function get_day_count()
return math_floor(gGlobalSyncTable.time / (MINUTE * 24))
end
function save_time()
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if gNetworkPlayers[0].currActNum == 99 then return end
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mod_storage_save_number("time", gGlobalSyncTable.time)
print("Saving time to 'day-night-cycle.sav'")
end
function load_time()
local time = mod_storage_load_number("time")
if time == nil then
time = MINUTE * 4 -- starts at the beginning of sunrise
mod_storage_save_number("time", time)
end
return time
end
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--- Returns the time in frames
function get_raw_time()
return gGlobalSyncTable.time
end
--- @param time integer
--- Sets the time in frames
function set_raw_time(time)
if type(time) ~= "number" then
error("set_raw_time: Parameter 'time' must be a number")
return
end
if not network_is_server() and not network_is_moderator() then return end
gGlobalSyncTable.time = time
end
--- Returns the amount of time that has passed in the day in minutes
function get_time_minutes()
return (gGlobalSyncTable.time / MINUTE) % 24
end
--- Returns the time scale
function get_time_scale()
return gGlobalSyncTable.timeScale
end
--- @param scale number
--- Sets the time scale
function set_time_scale(scale)
if type(scale) ~= "number" then
error("set_time_scale: Parameter 'scale' must be a number")
return
end
if not network_is_server() and not network_is_moderator() then return end
gGlobalSyncTable.timeScale = scale
end
--- @param time number
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--- Returns the properly formatted time string
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function get_time_string(time)
if type(time) ~= "number" then
error("get_time_string: Parameter 'time' must be a number")
if use24h then
return "12:00 AM"
else
return "0:00"
end
end
local minutes = (time / MINUTE) % 24
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local formattedMinutes = math_floor(minutes)
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local seconds = math_floor(time / SECOND) % 60
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if not use24h then
if formattedMinutes == 0 then
formattedMinutes = 12
elseif formattedMinutes > 12 then
formattedMinutes = formattedMinutes - 12
end
end
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return string_format("%d:%02d%s", formattedMinutes, seconds, if_then_else(not use24h, if_then_else(minutes < 12, " AM", " PM"), ""))
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end
function time_tick()
gGlobalSyncTable.time = gGlobalSyncTable.time + gGlobalSyncTable.timeScale
end
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--- @param sequenceId SeqId
--- @param m64Name string
--- Registers a custom sequence as night music
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function night_music_register(sequenceId, m64Name)
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if type(sequenceId) ~= "number" or math_floor(sequenceId) ~= sequenceId or sequenceId < 0 or sequenceId >= SEQ_COUNT then
error("night_music_register: Parameter 'sequenceId' must be a SeqId")
return
end
if type(m64Name) ~= "string" then
error("night_music_register: Parameter 'm64Name' must be a string")
return
end
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local id = SEQ_COUNT + sequenceId
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smlua_audio_utils_replace_sequence(id, 42, 80, m64Name)
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sNightSequences[sequenceId] = id
end
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--- Returns whether or not night music should be played
function should_play_night_music()
return is_dnc_enabled() and show_day_night_cycle() and playNightMusic and dayNightCycleApi.playNightMusic
end
function update_night_music()
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if gNetworkPlayers[0].currActNum == 99 or gMarioStates[0].area == nil then return end
local musicParam = gMarioStates[0].area.musicParam2
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if not should_play_night_music() then
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if playingNightMusic then
playingNightMusic = false
fade_volume_scale(SEQ_PLAYER_LEVEL, 127, 1)
set_background_music(SEQ_PLAYER_LEVEL, SEQUENCE_ARGS(4, musicParam), 0)
end
return
end
local seq = sNightSequences[musicParam]
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if seq == nil then return end
fade_volume_scale(0, 127, 1)
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local minutes = get_time_minutes()
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if minutes >= HOUR_SUNSET_END + 0.75 and minutes < HOUR_NIGHT_START then
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local threshold = 1 - (minutes - (HOUR_SUNSET_END + 0.75)) * 4 -- multiply by 4 because four quarters make a whole
fade_volume_scale(SEQ_PLAYER_LEVEL, threshold * 127, 1)
elseif minutes >= HOUR_SUNRISE_START + 0.75 and minutes <= HOUR_SUNRISE_END then
local threshold = 1 - (minutes - (HOUR_SUNRISE_START + 0.75)) * 4
fade_volume_scale(SEQ_PLAYER_LEVEL, threshold * 127, 1)
end
if (minutes >= HOUR_NIGHT_START or minutes < HOUR_SUNRISE_END) and not playingNightMusic then
playingNightMusic = true
fade_volume_scale(SEQ_PLAYER_LEVEL, 127, 1)
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set_background_music(SEQ_PLAYER_LEVEL, SEQUENCE_ARGS(4, seq), 450)
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elseif minutes >= HOUR_SUNRISE_END and minutes < HOUR_NIGHT_START and playingNightMusic then
playingNightMusic = false
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fade_volume_scale(SEQ_PLAYER_LEVEL, 127, 1)
set_background_music(SEQ_PLAYER_LEVEL, SEQUENCE_ARGS(4, musicParam), 0)
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end
end
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--- @param obj Object
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--- Function to delete an object if it's dark out, meant to be used in behaviors
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function delete_at_dark(obj)
if obj == nil then
error("delete_at_dark: Parameter 'obj' must be an Object")
return
end
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local minutes = gGlobalSyncTable.time / MINUTE % 24
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local delete = minutes < HOUR_SUNRISE_START or minutes > HOUR_SUNSET_END
overrideDelete = dnc_call_hook(DNC_HOOK_DELETE_AT_DARK, obj, delete)
if overrideDelete ~= nil and type(overrideDelete) == "boolean" then delete = overrideDelete end
if delete then obj_mark_for_deletion(obj) end
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end