sm64coopdx/actors/zcustom0.c

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#include <ultra64.h>
#include "sm64.h"
#include "surface_terrains.h"
#include "geo_commands.h"
#include "make_const_nonconst.h"
// luigi model
#include "luigi/model.inc.c"
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// toad model
#include "toad_player/model.inc.c"
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// waluigi_cap
#include "waluigi_cap/model.inc.c"
// waluigi model
#include "waluigi/model.inc.c"