2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x07003700 - 0x07003780
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003700, 0x004614d0, 37742, 0x00003700, 128);
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2019-11-03 19:36:27 +00:00
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// 0x07003780 - 0x07003870
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003780, 0x004614d0, 37742, 0x00003780, 240);
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2019-11-03 19:36:27 +00:00
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// 0x07003870 - 0x07003930
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003870, 0x004614d0, 37742, 0x00003870, 192);
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2019-11-03 19:36:27 +00:00
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// 0x07003930 - 0x07003A30
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003930, 0x004614d0, 37742, 0x00003930, 256);
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2019-11-03 19:36:27 +00:00
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// 0x07003A30 - 0x07003AB0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07003A30, 0x004614d0, 37742, 0x00003a30, 128);
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2019-11-03 19:36:27 +00:00
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// 0x07003AB0 - 0x07003AF8
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static const Gfx bitfs_seg7_dl_07003AB0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitfs_seg7_vertex_07003700, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07003AF8 - 0x07003BD0
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static const Gfx bitfs_seg7_dl_07003AF8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitfs_seg7_vertex_07003780, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0),
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gsSP2Triangles( 3, 5, 8, 0x0, 9, 3, 10, 0x0),
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gsSP2Triangles( 3, 8, 10, 0x0, 11, 10, 12, 0x0),
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gsSP2Triangles(11, 9, 10, 0x0, 13, 11, 12, 0x0),
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gsSP1Triangle(13, 12, 14, 0x0),
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gsSPVertex(bitfs_seg7_vertex_07003870, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 0, 3, 0x0, 4, 3, 5, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
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gsSP2Triangles( 8, 6, 9, 0x0, 8, 7, 6, 0x0),
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gsSP2Triangles(10, 8, 9, 0x0, 10, 9, 11, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07003BD0 - 0x07003C60
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static const Gfx bitfs_seg7_dl_07003BD0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitfs_seg7_texture_07001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitfs_seg7_vertex_07003930, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(bitfs_seg7_vertex_07003A30, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07003C60 - 0x07003CF8
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const Gfx bitfs_seg7_dl_07003C60[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bitfs_seg7_dl_07003AB0),
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gsSPDisplayList(bitfs_seg7_dl_07003AF8),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bitfs_seg7_dl_07003BD0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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