sm64coopdx/levels/bob/level.yaml

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# Bob-Omb Battlefield
short-name: bob
full-name: Bob-Omb Battlefield
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texture-file: ["/texture.inc.c"]
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area-count: 1
objects: [chain_chomp_gate, grate_door, seesaw_platform]
shared-path: []
# loaded files
skybox-bin: water
texture-bin: generic
effects: false
actor-bins: [group3, group14]
common-bin: [common0]