2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x03015470
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(door_seg3_animvalue_03015470, 0x00201410, 96653, 0x00015470, 484);
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2019-11-03 19:36:27 +00:00
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// 0x03015654
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(door_seg3_animindex_03015654, 0x00201410, 96653, 0x00015404, 60);
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2019-11-03 19:36:27 +00:00
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// 0x03015690
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static const struct Animation door_seg3_anim_03015690 = {
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0,
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0,
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0,
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0,
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0x50,
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ANIMINDEX_NUMPARTS(door_seg3_animindex_03015654),
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door_seg3_animvalue_03015470,
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door_seg3_animindex_03015654,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(door_seg3_animvalue_03015470),
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ANIM_FIELD_LENGTH(door_seg3_animindex_03015654),
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2019-11-03 19:36:27 +00:00
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};
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