2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0600A1F0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(seaweed_seg6_animvalue_0600A1F0, 0x001b9cc0, 41188, 0x0000a1f0, 644);
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2019-11-03 19:36:27 +00:00
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// 0x0600A474
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(seaweed_seg6_animindex_0600A474, 0x001b9cc0, 41188, 0x0000a474, 72);
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2019-11-03 19:36:27 +00:00
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// 0x0600A4BC
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static const struct Animation seaweed_seg6_anim_0600A4BC = {
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0,
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0,
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0,
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0,
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0x50,
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ANIMINDEX_NUMPARTS(seaweed_seg6_animindex_0600A474),
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seaweed_seg6_animvalue_0600A1F0,
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seaweed_seg6_animindex_0600A474,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(seaweed_seg6_animvalue_0600A1F0),
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ANIM_FIELD_LENGTH(seaweed_seg6_animindex_0600A474),
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2019-11-03 19:36:27 +00:00
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};
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