sm64coopdx/actors/swoop/anims/anim_06006E88.inc.c

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#include "pc/rom_assets.h"
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// 0x06006DB8
ROM_ASSET_LOAD_ANIM(swoop_seg6_animvalue_06006DB8, 0x001e7ee0, 40011, 0x00006db8, 100);
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// 0x06006E1C
ROM_ASSET_LOAD_ANIM(swoop_seg6_animindex_06006E1C, 0x001e7ee0, 40011, 0x00006e1c, 108);
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// 0x06006E88
static const struct Animation swoop_seg6_anim_06006E88 = {
0,
0,
0,
0,
0x08,
ANIMINDEX_NUMPARTS(swoop_seg6_animindex_06006E1C),
swoop_seg6_animvalue_06006DB8,
swoop_seg6_animindex_06006E1C,
0,
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ANIM_FIELD_LENGTH(swoop_seg6_animvalue_06006DB8),
ANIM_FIELD_LENGTH(swoop_seg6_animindex_06006E1C),
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};