2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0500CD58
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(snowman_seg5_animvalue_0500CD58, 0x00160670, 20585, 0x0000cd58, 264);
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2019-11-03 19:36:27 +00:00
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// 0x0500CE60
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(snowman_seg5_animindex_0500CE60, 0x00160670, 20585, 0x0000ce60, 120);
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2019-11-03 19:36:27 +00:00
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// 0x0500CED8
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static const struct Animation snowman_seg5_anim_0500CED8 = {
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1,
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0,
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0,
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0,
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0x0E,
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ANIMINDEX_NUMPARTS(snowman_seg5_animindex_0500CE60),
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snowman_seg5_animvalue_0500CD58,
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snowman_seg5_animindex_0500CE60,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(snowman_seg5_animvalue_0500CD58),
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ANIM_FIELD_LENGTH(snowman_seg5_animindex_0500CE60),
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2019-11-03 19:36:27 +00:00
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};
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