2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0500D288
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(eyerok_seg5_animvalue_0500D288, 0x00145e90, 48337, 0x0000d288, 2756);
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2019-11-03 19:36:27 +00:00
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// 0x0500DD4C
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(eyerok_seg5_animindex_0500DD4C, 0x00145e90, 48337, 0x0000dd4c, 516);
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2019-11-03 19:36:27 +00:00
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// 0x0500DF50
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static const struct Animation eyerok_seg5_anim_0500DF50 = {
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32,
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0,
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0,
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0,
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0x28,
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ANIMINDEX_NUMPARTS(eyerok_seg5_animindex_0500DD4C),
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eyerok_seg5_animvalue_0500D288,
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eyerok_seg5_animindex_0500DD4C,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(eyerok_seg5_animvalue_0500D288),
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ANIM_FIELD_LENGTH(eyerok_seg5_animindex_0500DD4C),
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2019-11-03 19:36:27 +00:00
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};
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