sm64coopdx/actors/chillychief/anims/anim_060035E0.inc.c

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#include "pc/rom_assets.h"
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// 0x06003438
ROM_ASSET_LOAD_ANIM(chilly_chief_seg6_animvalue_06003438, 0x00132c60, 7692, 0x000043f0, 256);
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// 0x06003538
ROM_ASSET_LOAD_ANIM(chilly_chief_seg6_animindex_06003538, 0x00132c60, 7692, 0x000044f0, 168);
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// 0x060035E0
static const struct Animation chilly_chief_seg6_anim_060035E0 = {
0,
0,
0,
0,
0x18,
ANIMINDEX_NUMPARTS(chilly_chief_seg6_animindex_06003538),
chilly_chief_seg6_animvalue_06003438,
chilly_chief_seg6_animindex_06003538,
0,
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ANIM_FIELD_LENGTH(chilly_chief_seg6_animvalue_06003438),
ANIM_FIELD_LENGTH(chilly_chief_seg6_animindex_06003538),
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};