sm64coopdx/assets/anims/anim_63.inc.c

21 lines
431 B
C
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#include "pc/rom_assets.h"
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static const struct Animation anim_63[] = {
0,
189,
0,
0,
0x21,
ANIMINDEX_NUMPARTS(anim_63_indices),
anim_63_values,
anim_63_indices,
0,
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ANIM_FIELD_LENGTH(anim_63_values),
ANIM_FIELD_LENGTH(anim_63_indices),
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};
ROM_ASSET_LOAD_ANIM(anim_63_indices, 0x0053a400, 252, 0x00000000, 252);
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ROM_ASSET_LOAD_ANIM(anim_63_values, 0x0053a4fc, 1626, 0x00000000, 1626);
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