sm64coopdx/actors/peach/anims/anim_05012F40.inc.c

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#include "pc/rom_assets.h"
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// 0x05011068
ROM_ASSET_LOAD_ANIM(peach_seg5_animvalue_05011068, 0x0016d870, 76997, 0x00011150, 7632);
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// 0x05012E38
ROM_ASSET_LOAD_ANIM(peach_seg5_animindex_5012E38, 0x0016d870, 76997, 0x00012f20, 264);
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// 0x05012F40
static const struct Animation peach_seg5_anim_05012F40 = {
1,
0,
0,
0,
0x64,
ANIMINDEX_NUMPARTS(peach_seg5_animindex_5012E38),
peach_seg5_animvalue_05011068,
peach_seg5_animindex_5012E38,
0,
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ANIM_FIELD_LENGTH(peach_seg5_animvalue_05011068),
ANIM_FIELD_LENGTH(peach_seg5_animindex_5012E38),
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};