sm64coopdx/actors/moneybag/anims/anim_06005D3C.inc.c

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#include "pc/rom_assets.h"
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// 0x06005CB0
ROM_ASSET_LOAD_ANIM(moneybag_seg6_animvalue_06005CB0, 0x001e51f0, 11160, 0x00005cb0, 44);
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// 0x06005CDC
ROM_ASSET_LOAD_ANIM(moneybag_seg6_animindex_06005CDC, 0x001e51f0, 11160, 0x00005cdc, 96);
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// 0x06005D3C
static const struct Animation moneybag_seg6_anim_06005D3C = {
0,
0,
0,
0,
0x03,
ANIMINDEX_NUMPARTS(moneybag_seg6_animindex_06005CDC),
moneybag_seg6_animvalue_06005CB0,
moneybag_seg6_animindex_06005CDC,
0,
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ANIM_FIELD_LENGTH(moneybag_seg6_animvalue_06005CB0),
ANIM_FIELD_LENGTH(moneybag_seg6_animindex_06005CDC),
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};