sm64coopdx/actors/eyerok/anims/anim_0500E99C.inc.c

22 lines
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#include "pc/rom_assets.h"
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// 0x0500E1F0
ROM_ASSET_LOAD_ANIM(eyerok_seg5_animvalue_0500E1F0, 0x00145e90, 48337, 0x0000e1f0, 1448);
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// 0x0500E798
ROM_ASSET_LOAD_ANIM(eyerok_seg5_animindex_0500E798, 0x00145e90, 48337, 0x0000e798, 516);
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// 0x0500E99C
static const struct Animation eyerok_seg5_anim_0500E99C = {
32,
0,
0,
0,
0x19,
ANIMINDEX_NUMPARTS(eyerok_seg5_animindex_0500E798),
eyerok_seg5_animvalue_0500E1F0,
eyerok_seg5_animindex_0500E798,
0,
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ANIM_FIELD_LENGTH(eyerok_seg5_animvalue_0500E1F0),
ANIM_FIELD_LENGTH(eyerok_seg5_animindex_0500E798),
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};