sm64coopdx/actors/bully/anims/anim_050043D8.inc.c

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#include "pc/rom_assets.h"
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// 0x050042BC
ROM_ASSET_LOAD_ANIM(bully_seg5_animvalue_050042BC, 0x00132c60, 7692, 0x000042bc, 116);
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// 0x05004330
ROM_ASSET_LOAD_ANIM(bully_seg5_animindex_05004330, 0x00132c60, 7692, 0x00004330, 168);
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// 0x050043D8
static const struct Animation bully_seg5_anim_050043D8 = {
0,
0,
0,
0,
0x0A,
ANIMINDEX_NUMPARTS(bully_seg5_animindex_05004330),
bully_seg5_animvalue_050042BC,
bully_seg5_animindex_05004330,
0,
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ANIM_FIELD_LENGTH(bully_seg5_animvalue_050042BC),
ANIM_FIELD_LENGTH(bully_seg5_animindex_05004330),
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};