sm64coopdx/actors/group3.c

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#include <PR/ultratypes.h>
#include <PR/gbi.h>
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#include "macros.h"
#include "surface_terrains.h"
#include "types.h"
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#include "make_const_nonconst.h"
#include "king_bobomb/model.inc.c"
#include "king_bobomb/anims/data.inc.c"
#include "king_bobomb/anims/table.inc.c"
UNUSED static const u64 binid_0 = 0;
#include "water_bubble/model.inc.c"
UNUSED static const u64 binid_1 = 1;