sm64coopdx/levels/bitfs/level.yaml

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# Bowser in the Fire Sea
short-name: bitfs
full-name: Bowser in the Fire Sea
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texture-file: ["/texture.inc.c"]
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area-count: 1
objects: [elevator, moving_square_platform, platform_on_track, seesaw_platform, sinking_cage_platform, sinking_cage_pole, sinking_platforms, sliding_platform, stretching_platform, tilting_square_platform, tumbling_platform_far, tumbling_platform_near]
shared-path: []
# loaded files
skybox-bin: bitfs
texture-bin: sky
effects: true
actor-bins: [group2, group17]
common-bin: [common0]