2019-10-05 19:08:05 +00:00
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#ifndef TEXT_MENU_STRINGS_H
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#define TEXT_MENU_STRINGS_H
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// These strings use a different table defined in menu_hud_lut
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// Unlike text_strings.h.in, the charmap is different and
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// uses char values from charmap_menu.txt
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/**
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* File Select JP HUD Text
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*/
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#define TEXT_JPHUD_MARIO _("マリオ")
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#define TEXT_JPHUD_SELECT_FILE _("ファイルセレクト")
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2020-01-03 15:38:57 +00:00
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#define TEXT_JPHUD_CHECK_FILE _("どのスコアをみる?")
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2019-10-05 19:08:05 +00:00
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#define TEXT_JPHUD_COPY_FILE _("ファイルコピーする")
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#define TEXT_JPHUD_ERASE_FILE _("ファイルけす")
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#define TEXT_JPHUD_SOUND_SELECT _("サウンドセレクト")
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2020-06-02 16:44:34 +00:00
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#endif // TEXT_MENU_STRINGS_H
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