sm64coopdx/levels/wf/areas/1/12/1.inc.c

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#include "pc/rom_assets.h"
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// 0x070092F0 - 0x07009308
static const Lights1 wf_seg7_lights_070092F0 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
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// 0x07009308 - 0x070093F8
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07009308, 0x00496090, 31162, 0x00009308, 240);
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// 0x070093F8 - 0x070094E8
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070093F8, 0x00496090, 31162, 0x000093f8, 240);
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// 0x070094E8 - 0x070095D8
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070094E8, 0x00496090, 31162, 0x000094e8, 240);
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// 0x070095D8 - 0x07009698
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070095D8, 0x00496090, 31162, 0x000095d8, 192);
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// 0x07009698 - 0x07009780
static const Gfx wf_seg7_dl_07009698[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09004800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&wf_seg7_lights_070092F0.l, 1),
gsSPLight(&wf_seg7_lights_070092F0.a, 2),
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gsSPVertex(wf_seg7_vertex_07009308, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(wf_seg7_vertex_070093F8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(wf_seg7_vertex_070094E8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(wf_seg7_vertex_070095D8, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x07009780 - 0x070097F0
const Gfx wf_seg7_dl_07009780[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wf_seg7_dl_07009698),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};