sm64coopdx/levels/lll/sinking_rock_block/collision.inc.c

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#include "pc/rom_assets.h"
2019-11-03 19:36:27 +00:00
// 0x0701D590 - 0x0701D608
ROM_ASSET_LOAD_COLLISION(lll_seg7_collision_floating_block, 0x004784a0, 83204, 0x0001d500, 120);