sm64coopdx/actors/chillychief/anims/anim_06003420.inc.c

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#include "pc/rom_assets.h"
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// 0x06003304
ROM_ASSET_LOAD_ANIM(chilly_chief_seg6_animvalue_06003304, 0x00132c60, 7692, 0x000042bc, 116);
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// 0x06003378
ROM_ASSET_LOAD_ANIM(chilly_chief_seg6_animindex_06003378, 0x00132c60, 7692, 0x00004330, 168);
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// 0x06003420
static const struct Animation chilly_chief_seg6_anim_06003420 = {
0,
0,
0,
0,
0x0A,
ANIMINDEX_NUMPARTS(chilly_chief_seg6_animindex_06003378),
chilly_chief_seg6_animvalue_06003304,
chilly_chief_seg6_animindex_06003378,
0,
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ANIM_FIELD_LENGTH(chilly_chief_seg6_animvalue_06003304),
ANIM_FIELD_LENGTH(chilly_chief_seg6_animindex_06003378),
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};