sm64coopdx/actors/zcustom0.h

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#ifndef ZCUSTOM0_H
#define ZCUSTOM0_H
#include "types.h"
// luigi
#include "actors/luigi/geo_header.h"
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// toad_player
#include "actors/toad_player/geo_header.h"
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// waluigi_cap
extern const GeoLayout waluigis_cap_geo[];
extern const GeoLayout waluigis_metal_cap_geo[];
extern const GeoLayout waluigis_wing_cap_geo[];
extern const GeoLayout waluigis_winged_metal_cap_geo[];
extern const Gfx waluigi_cap_seg3_dl_03022F48[];
extern const Gfx waluigi_cap_seg3_dl_03022FF8[];
extern const Gfx waluigi_cap_seg3_dl_030230B0[];
extern const Gfx waluigi_cap_seg3_dl_03023160[];
extern const Gfx waluigi_cap_seg3_dl_03023108[];
extern const Gfx waluigi_cap_seg3_dl_03023298[];
// waluigi
#include "actors/waluigi/geo_header.h"
#endif