sm64coopdx/docs/lua/examples/big-paddle/actors/big_paddle/geo.inc.c

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2022-03-31 04:36:47 +00:00
#include "src/game/envfx_snow.h"
const GeoLayout big_paddle_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, big_paddle_paddle_mesh_layer_1),
GEO_DISPLAY_LIST(LAYER_OPAQUE, big_paddle_material_revert_render_settings),
GEO_CLOSE_NODE(),
GEO_END(),
};