sm64coopdx/actors/peach/anims/anim_05011050.inc.c

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#include "pc/rom_assets.h"
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// 0x0500FE9C
ROM_ASSET_LOAD_ANIM(peach_seg5_animvalue_0500FE9C, 0x0016d870, 76997, 0x0000ff84, 4268);
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// 0x05010F48
ROM_ASSET_LOAD_ANIM(peach_seg5_animindex_5010F48, 0x0016d870, 76997, 0x00011030, 264);
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// 0x05011050
static const struct Animation peach_seg5_anim_05011050 = {
1,
0,
0,
0,
0x64,
ANIMINDEX_NUMPARTS(peach_seg5_animindex_5010F48),
peach_seg5_animvalue_0500FE9C,
peach_seg5_animindex_5010F48,
0,
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ANIM_FIELD_LENGTH(peach_seg5_animvalue_0500FE9C),
ANIM_FIELD_LENGTH(peach_seg5_animindex_5010F48),
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};