mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-28 23:13:02 +00:00
1623 lines
40 KiB
Lua
1623 lines
40 KiB
Lua
|
smlua_text_utils_dialog_replace(DIALOG_000,1,6,30,200, "--WARNING--\
|
||
|
FLOOR UNSTABLE. DO NOT\
|
||
|
GROUND-POUND UNDER \
|
||
|
ANY CIRCUMSTANCES!'")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_001,1,4,95,200, "Hey, you! You better be \
|
||
|
pretty careful unless you\
|
||
|
want to be blasted by a\
|
||
|
water bomb from our \
|
||
|
enemy! We are peaceful\
|
||
|
Bob-ombs who love the\
|
||
|
ocean and sky, but these\
|
||
|
other guys are completely\
|
||
|
war-hungry! Their leader\
|
||
|
is Big Bob-omb, he stole\
|
||
|
a ★ from us and is using\
|
||
|
it to win this battle.\
|
||
|
Say, you look pretty \
|
||
|
tough. Do you think you \
|
||
|
could do us a favor and \
|
||
|
get our ★ back?\
|
||
|
Good luck!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_002,1,3,95,200, "It's a good thing we\
|
||
|
sunk their ship early\
|
||
|
in the battle, I hate\
|
||
|
to think what damage\
|
||
|
those cannons could\
|
||
|
have done!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_003,1,5,95,200, "Hey Mario, good to see\
|
||
|
you once more!\
|
||
|
I came here to catch the\
|
||
|
train to Koopa City,\
|
||
|
but the whole station \
|
||
|
is in a chaotic mess!\
|
||
|
It looks like I'll have\
|
||
|
to go explore somewhere\
|
||
|
else, but hey, if you are\
|
||
|
staying here... here's a\
|
||
|
little hint:\
|
||
|
I heard that the Wing Cap\
|
||
|
Switch is hidden around\
|
||
|
here. I suspect that those\
|
||
|
strange flying thwomps\
|
||
|
have something to do\
|
||
|
with it, but you can \
|
||
|
find out for yourself.\
|
||
|
\
|
||
|
See ya!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_004,1,4,95,200, "You need to\
|
||
|
use our cannon? Sure!\
|
||
|
Just wait a moment while\
|
||
|
I open it up for you...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_005,1,3,30,200, "Hey, Mario! I've been\
|
||
|
practicing running to\
|
||
|
the top of Koopa Canyon.\
|
||
|
Do you think you have\
|
||
|
what it takes to beat me\
|
||
|
this time? I'm really,\
|
||
|
REALLY fast now! \
|
||
|
First one to\
|
||
|
the rock pillars wins.\
|
||
|
\
|
||
|
Ready....\
|
||
|
\
|
||
|
//Go!////Don't Go")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_006,1,3,30,200, "Hey!!! Don't try to scam\
|
||
|
ME. You've gotta run\
|
||
|
the whole course.\
|
||
|
Later. Look me up when\
|
||
|
you want to race for\
|
||
|
real.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_007,1,3,30,200, "Wow, I can't believe you\
|
||
|
still beat me after all \
|
||
|
that training! Maybe I\
|
||
|
shouldn't have shown off\
|
||
|
by running around those\
|
||
|
pillars...\
|
||
|
Anyway, here's \
|
||
|
your prize.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_008,1,4,30,200, "It's locked... But wait,\
|
||
|
there is supposed to be\
|
||
|
another entrance \
|
||
|
hidden in Gloomy Garden.\
|
||
|
Have you found it yet?\
|
||
|
Make sure you search\
|
||
|
every dark corner in the\
|
||
|
whole garden...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_009,1,5,30,200, "Nice to see you again,\
|
||
|
Mario. It sure has been\
|
||
|
a while. How about a \
|
||
|
race? First to the \
|
||
|
top of the mountain!\
|
||
|
\
|
||
|
//Go//// Don't Go")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_010,1,4,30,200, "You've stepped on the\
|
||
|
Wing Cap Switch. Wearing\
|
||
|
the Wing Cap, you can\
|
||
|
soar through the sky.\
|
||
|
Now Wing Caps will pop\
|
||
|
out of all the red blocks\
|
||
|
you find.\
|
||
|
\
|
||
|
Would you like to Save?\
|
||
|
\
|
||
|
//Yes////No")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_011,1,4,30,200, "You've just stepped on\
|
||
|
the Metal Cap Switch!\
|
||
|
The Metal Cap makes\
|
||
|
Mario invincible.\
|
||
|
Now Metal Caps will\
|
||
|
pop out of all of the\
|
||
|
green blocks you find.\
|
||
|
\
|
||
|
Would you like to Save?\
|
||
|
\
|
||
|
//Yes////No")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_012,1,4,30,200, "You've just stepped on\
|
||
|
the Vanish Cap Switch.\
|
||
|
The Vanish Cap makes\
|
||
|
Mario disappear.\
|
||
|
Now Vanish Caps will pop\
|
||
|
from all of the blue\
|
||
|
blocks you find.\
|
||
|
\
|
||
|
Would you like to Save?\
|
||
|
\
|
||
|
//Yes////No")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_013,1,5,30,200, "You've collected 100\
|
||
|
coins! Mario gains more\
|
||
|
power from the stars.\
|
||
|
Do you want to Save?\
|
||
|
//Yes////No")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_014,1,4,30,200, "Wow! Another Power Star!\
|
||
|
Mario gains more courage\
|
||
|
from the power of the\
|
||
|
stars.\
|
||
|
Do you want to Save?\
|
||
|
\
|
||
|
//You Bet//Not Now")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_015,1,4,30,200, "Hey there, don't\
|
||
|
mistake me for those\
|
||
|
other hot-heads, I'm not\
|
||
|
the sort to blow my top.\
|
||
|
I'm Bob, and you are...?\
|
||
|
Nice to meet you, Mario!\
|
||
|
I came here to watch\
|
||
|
the Chuckya Chucking\
|
||
|
Competition, but it's\
|
||
|
been postponed, so I'll\
|
||
|
have to simmer around \
|
||
|
'till next week. \
|
||
|
Since you're exploring\
|
||
|
this place, I'll give\
|
||
|
you a hint. I heard that\
|
||
|
the Chuckyas have hidden\
|
||
|
the Metal Cap Switch\
|
||
|
somewhere around here. \
|
||
|
They probably used a\
|
||
|
purple switch to hide\
|
||
|
the entrance.\
|
||
|
Good luck finding it!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_016,1,3,30,200, "See the 1-up symbols on\
|
||
|
these pillars? Stand on\
|
||
|
all four and you will\
|
||
|
win a prize! Well, if you\
|
||
|
can catch it...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_017,1,4,30,200, "You again! Are you\
|
||
|
following me or what?\
|
||
|
Well, you better prepare \
|
||
|
yourself for a tough \
|
||
|
battle if you think \
|
||
|
you're going to go taking \
|
||
|
my power star again!\
|
||
|
Because I'm not going to\
|
||
|
go easy on you this time!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_018,1,2,30,200, "The life... \
|
||
|
It's fading.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_019,1,4,30,200, "Hmm, Lakitu is probably\
|
||
|
going to have trouble\
|
||
|
fitting through this\
|
||
|
small entrance. If you\
|
||
|
are using the SM64SR\
|
||
|
Camera Control code,\
|
||
|
hold [R] as you enter\
|
||
|
the cave to help him in.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_020,1,6,95,150, "Dear Mario,\
|
||
|
I just wanted to wish\
|
||
|
you luck and tell you \
|
||
|
that I'm sure we'll see \
|
||
|
each other again soon!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_021,1,5,95,200, "BOWSER SOUND EFFECT")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_022,1,2,95,200, "You cannot open this\
|
||
|
door yet.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_023,1,3,95,200, "This key doesn't fit!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_024,1,5,95,200, "You do not have enough\
|
||
|
power stars to break the\
|
||
|
seal on this door.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_025,1,4,95,200, "You do not have enough\
|
||
|
power stars to break the\
|
||
|
seal on this door.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_026,1,4,95,200, "You do not have enough\
|
||
|
power stars to break the\
|
||
|
seal on this door.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_027,1,4,95,200, "You do not have enough\
|
||
|
power stars to break the\
|
||
|
seal on this door.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_028,1,4,95,200, "You do not have enough\
|
||
|
power stars to break the\
|
||
|
seal on this door.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_029,1,5,95,200, "You do not have enough\
|
||
|
power stars to break the\
|
||
|
seal on this door.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_030,1,6,30,200, "Did you know that it is\
|
||
|
possible for a plumber\
|
||
|
with exceptional jumping\
|
||
|
skills to jump up a steep \
|
||
|
hill? You can do this\
|
||
|
by landing on the slope\
|
||
|
after your second hop\
|
||
|
then pressing [A] once \
|
||
|
more to triple-jump.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_031,1,5,30,200, "Woah, you completely\
|
||
|
stomped my record! I\
|
||
|
promise I'll train\
|
||
|
extra hard for our\
|
||
|
next race. Until\
|
||
|
next time, here is\
|
||
|
your prize.\
|
||
|
Congrats, Mario!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_032,1,2,30,200, "Mario...\
|
||
|
You can't let Bowser win!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_033,1,6,30,200, "Well done, Mario!\
|
||
|
You've always been\
|
||
|
there to help out when\
|
||
|
we need you. You have\
|
||
|
everyone's thanks for\
|
||
|
collecting every ★ \
|
||
|
so we can finally \
|
||
|
use them to drive out \
|
||
|
the last of Bowser's\
|
||
|
evil minions.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_034,1,6,30,200, "Good afternoon. The\
|
||
|
Lakitu Bros., here,\
|
||
|
reporting live from just\
|
||
|
outside the Princess's\
|
||
|
castle.\
|
||
|
\
|
||
|
Mario has just arrived\
|
||
|
on the scene, and we'll\
|
||
|
be filming the action live\
|
||
|
as he enters the castle\
|
||
|
and pursues the missing\
|
||
|
Power Stars.\
|
||
|
As seasoned cameramen,\
|
||
|
we'll be shooting from the\
|
||
|
recommended angle, but\
|
||
|
you can change the\
|
||
|
camera angle by pressing\
|
||
|
the [C] Buttons.\
|
||
|
If we can't adjust the\
|
||
|
view any further, we'll\
|
||
|
buzz. To take a look at\
|
||
|
the surroundings, stop\
|
||
|
and press [C]^.\
|
||
|
\
|
||
|
Press [A] to resume play.\
|
||
|
Switch camera modes with\
|
||
|
the [R] Button. Signs along\
|
||
|
the way will review these\
|
||
|
instructions.\
|
||
|
\
|
||
|
For now, reporting live,\
|
||
|
this has been the\
|
||
|
Lakitu Bros.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_035,1,5,30,200, "Wow Mario, you really\
|
||
|
have all the power\
|
||
|
stars? I hope you\
|
||
|
enjoyed your journey, I\
|
||
|
know how you love the\
|
||
|
thrill of ducking and\
|
||
|
dodging obstacles all\
|
||
|
day. That's why I took\
|
||
|
the time to hide 9 of\
|
||
|
my star replicas across\
|
||
|
the lands. If you are\
|
||
|
ready for your next\
|
||
|
little journey, have\
|
||
|
a go at collecting them\
|
||
|
all. Be warned though,\
|
||
|
I didn't make them simple\
|
||
|
to find! You can easily \
|
||
|
recognize a star replica \
|
||
|
because it doesn't spin, \
|
||
|
since it has no real \
|
||
|
power. Take a look at\
|
||
|
the sign post next to\
|
||
|
me, I listed all the\
|
||
|
levels where I hid\
|
||
|
star replicas.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_036,1,5,30,200, "You're the greatest,\
|
||
|
Mario! I was so sick of\
|
||
|
those goombas breaking\
|
||
|
into my house to jump\
|
||
|
on my bed!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_037,1,2,30,200, "I win! Better luck next\
|
||
|
time, pal.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_038,1,3,95,200, "The power of your stars\
|
||
|
has broken the seal on\
|
||
|
this door!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_039,1,4,30,200, "Did you ever work out\
|
||
|
how to reach the lookout\
|
||
|
on top of Star-Leap\
|
||
|
Tower? All I know is\
|
||
|
that the pipe leading\
|
||
|
there is hidden\
|
||
|
somewhere very windy.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_040,1,3,30,200, "Are you going go keep\
|
||
|
searching for the power\
|
||
|
stars now, Mario? When\
|
||
|
you're ready, go and\
|
||
|
grab Bowser's power\
|
||
|
star over there.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_041,1,3,30,200, "I win! You lose!\
|
||
|
Ha ha ha!\
|
||
|
\
|
||
|
Not looking so speedy\
|
||
|
now, are you Mario?")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_042,1,4,30,200, "This is a great spot\
|
||
|
to sit and stare at the\
|
||
|
stars...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_043,1,5,30,200, "Hey you, get off my\
|
||
|
roof! You're too heavy,\
|
||
|
you'll break it!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_044,1,5,95,200, "Whooo's there? Whooo\
|
||
|
disturbed my dinner?\
|
||
|
Oh, it's you, Mario!\
|
||
|
I haven't seen you in\
|
||
|
a long time! I moved\
|
||
|
to this pond after I\
|
||
|
got sick of all the\
|
||
|
groaning those thwomps\
|
||
|
and whomps were making.\
|
||
|
\
|
||
|
So, do you need a ride?")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_045,1,6,95,200, "Whew! I really don't\
|
||
|
think I can hold you\
|
||
|
much longer. I still\
|
||
|
think you should cut\
|
||
|
down on the spaghetti.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_046,1,4,30,200, "Oh dear, Mario forgot\
|
||
|
how to climb ladders\
|
||
|
again! It looks like he\
|
||
|
will have to go around.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_047,1,2,95,200, "Hi! I'll prepare the\
|
||
|
cannon for you!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_048,1,3,30,200, "It's not over yet.\
|
||
|
Jump into the vortex\
|
||
|
and this never happened.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_049,1,5,30,200, "Great job unlocking\
|
||
|
the door, Mario!\
|
||
|
Have a look around and\
|
||
|
I'm sure you will find\
|
||
|
some more stars. \
|
||
|
Oh, by the way, don't be\
|
||
|
freaked out by the size\
|
||
|
of this place. The\
|
||
|
star spirits enchanted\
|
||
|
Star-Leap Tower so it\
|
||
|
could be larger on the\
|
||
|
inside. It's pretty\
|
||
|
amazing what they can\
|
||
|
do!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_050,1,4,30,200, "Brrr, this place gives\
|
||
|
me the creeps, Mario!\
|
||
|
I don't really fancy\
|
||
|
hanging around with\
|
||
|
these ghosts much\
|
||
|
longer. It's a shame\
|
||
|
the Vanish Cap Switch\
|
||
|
is in this place,\
|
||
|
there's no telling where\
|
||
|
those mischievous ghosts\
|
||
|
could of have hid it!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_051,1,5,30,200, "I wanted to play the\
|
||
|
piano, but I couldn't\
|
||
|
reach! Really, was that\
|
||
|
piano made for giants\
|
||
|
or what?\
|
||
|
Oh well, I guess there\
|
||
|
are more important\
|
||
|
problems at the moment.\
|
||
|
Say, have you tried\
|
||
|
climbing onto the\
|
||
|
chandelier in the\
|
||
|
entrance room? If you\
|
||
|
can long-jump onto it,\
|
||
|
maybe you'll find\
|
||
|
something!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_052,1,2,30,200, "CREEPY CAP CAVE \
|
||
|
\
|
||
|
PUZZLE OF THE\
|
||
|
VANISH CAP\
|
||
|
WINDY WING CAP WELL\
|
||
|
\
|
||
|
BOWSER'S \
|
||
|
SLIPPERY SWAMP\
|
||
|
RETRO REMIX CASTLE\
|
||
|
\
|
||
|
BOWSER'S \
|
||
|
RAINBOW RUMBLE\
|
||
|
MUSHROOM \
|
||
|
MOUNTAIN TOWN\
|
||
|
SANDY SLIDE SECRET\
|
||
|
\
|
||
|
HIDDEN PALACE FINALE")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_053,1,3,30,200, "If you look up, you can\
|
||
|
see the satellite used \
|
||
|
by this base.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_054,1,5,30,200, "Wow, you found the\
|
||
|
Sandy Slide Secret!\
|
||
|
\
|
||
|
There are two stars here,\
|
||
|
one for finishing the\
|
||
|
slide in 18 seconds, and\
|
||
|
another for collecting\
|
||
|
all the red coins.\
|
||
|
Be careful though, if\
|
||
|
you fail to collect\
|
||
|
one of these then you \
|
||
|
will have no choice but\
|
||
|
to lose a life! \
|
||
|
\
|
||
|
There are plenty of lives \
|
||
|
hidden in this level... \
|
||
|
can you find them all?\
|
||
|
")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_055,1,4,30,200, "Hey Mario, remember me?\
|
||
|
I'm Tuxie! Thanks for\
|
||
|
helping me out when I\
|
||
|
was lost a few years ago.\
|
||
|
Since then, I've been\
|
||
|
practicing racing so I \
|
||
|
can be as fast as my Dad.\
|
||
|
So, how about a race?\
|
||
|
Ready...\
|
||
|
\
|
||
|
//Go//// Don't Go")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_056,1,6,30,200, "Wow, you're so fast! \
|
||
|
Here, take this.\
|
||
|
I don't have a medal,\
|
||
|
but this shiny ★ looks\
|
||
|
kinda like one.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_057,1,4,30,200, "Ugh! How many times do\
|
||
|
I have to tell my silly\
|
||
|
child not to wander off?\
|
||
|
While he's wandering\
|
||
|
around these dangerous\
|
||
|
cliffs, I have to sit \
|
||
|
here worrying myself \
|
||
|
sick!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_058,1,4,30,200, "Thank you so much for\
|
||
|
finding my naughty\
|
||
|
child! I'll have to\
|
||
|
keep a closer eye on\
|
||
|
him from now on.\
|
||
|
If you like, you\
|
||
|
can take this ★ I found\
|
||
|
as my thanks.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_059,1,4,30,200, "I'm going to keep\
|
||
|
practicing so I can beat\
|
||
|
you one day!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_060,1,5,30,200, "If you can shoot through\
|
||
|
all five of those hoops,\
|
||
|
I bet a ★ will appear. \
|
||
|
Just press the purple \
|
||
|
switch and hop in either \
|
||
|
side of the turret, then \
|
||
|
I'll climb through this \
|
||
|
hatch and aim for you.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_061,1,4,30,200, "Do you think Lakitu is \
|
||
|
doing a bad job today? \
|
||
|
Try the code on the next \
|
||
|
sign. Controlling this new \
|
||
|
camera is simple! The \
|
||
|
camera will stay in the \
|
||
|
default zoomed-out \
|
||
|
position unless you are \
|
||
|
holding down [R], which will \
|
||
|
make it zoom in. \
|
||
|
Much better!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_062,1,4,30,200, "SMSR Camera Control:\
|
||
|
8033C685 0005\
|
||
|
8033C849 0002\
|
||
|
D033AFA1 0010\
|
||
|
8033C849 0000\
|
||
|
D033AFA1 0008\
|
||
|
8033C848 0030")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_063,1,5,30,200, "I AM ERROR.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_064,1,5,30,200, "To Flowpipe Sewer.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_065,1,6,30,200, "It's time for the final\
|
||
|
showdown with Bowser!\
|
||
|
Good luck, and \
|
||
|
thank you for playing.\
|
||
|
It's not all over after\
|
||
|
this, though... You\
|
||
|
haven't got all 120 stars\
|
||
|
yet, right? See if you\
|
||
|
can gather them all up,\
|
||
|
and maybe something\
|
||
|
good will happen...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_066,1,5,30,200, "Have you seen that huge \
|
||
|
broken star in the sky? \
|
||
|
It certainly wasn't like \
|
||
|
that when I last saw it \
|
||
|
a few years ago. I've \
|
||
|
heard rumors that the \
|
||
|
star spirits recently had \
|
||
|
a war up there with \
|
||
|
something so immensely \
|
||
|
powerful that the whole \
|
||
|
place shattered! It \
|
||
|
sounds so cool, I wish I \
|
||
|
could have seen it! But \
|
||
|
then again, if I were \
|
||
|
close enough to see it, \
|
||
|
I'd probably be \
|
||
|
done for...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_067,1,5,30,200, "Too bad I couldn't stop\
|
||
|
by to talk to you in\
|
||
|
person, Mario, but I'm\
|
||
|
a little busy taking\
|
||
|
over the Mushroom\
|
||
|
Kingdom to deal with\
|
||
|
pests like you. Instead,\
|
||
|
why don't you meet the\
|
||
|
Pernicious Piranha Plants? \
|
||
|
Just be warned, they \
|
||
|
have quite an appetite \
|
||
|
for pesky plumbers!\
|
||
|
Bwa ha ha!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_068,1,5,30,200, "It's Lethal Lava Land!\
|
||
|
If you catch fire or fall\
|
||
|
into a pool of flames,\
|
||
|
you'll be hopping mad, but\
|
||
|
don't lose your cool.\
|
||
|
You can still control\
|
||
|
Mario--just try to keep\
|
||
|
calm!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_069,1,6,30,200, "Sometimes you'll bump into\
|
||
|
invisible walls at the\
|
||
|
edges of the painting\
|
||
|
worlds. If you hit a wall\
|
||
|
while flying, you'll bounce\
|
||
|
back.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_070,1,5,30,200, "You can return to the\
|
||
|
castle's main hall at any\
|
||
|
time from the painting\
|
||
|
worlds where the enemies\
|
||
|
live.\
|
||
|
Just stop, stand still,\
|
||
|
press Start to pause the\
|
||
|
game, then select\
|
||
|
『Exit Course.』\
|
||
|
\
|
||
|
You don't have to collect\
|
||
|
all Power Stars in one\
|
||
|
course before going on to\
|
||
|
the next.\
|
||
|
\
|
||
|
Return later, when you're\
|
||
|
more experienced, to pick\
|
||
|
up difficult ones.\
|
||
|
\
|
||
|
\
|
||
|
Whenever you find a Star,\
|
||
|
a hint for finding the\
|
||
|
next one will appear on\
|
||
|
the course's start screen.\
|
||
|
\
|
||
|
You can, however, collect\
|
||
|
any of the remaining\
|
||
|
Stars next. You don't\
|
||
|
have to recover the one\
|
||
|
described by the hint.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_071,1,3,30,200, "Danger Ahead!\
|
||
|
Beware of the strange\
|
||
|
cloud! Don't inhale!\
|
||
|
If you feel faint, run for\
|
||
|
higher ground and fresh\
|
||
|
air!\
|
||
|
Circle: Shelter\
|
||
|
Arrow: Entrance-Exit")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_072,1,4,30,200, "NOTICE:\
|
||
|
This Star Road cannot\
|
||
|
function without at\
|
||
|
least 65 power stars.\
|
||
|
If the Star Road stops\
|
||
|
working at any point,\
|
||
|
this should be the\
|
||
|
first thing you check.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_073,1,2,95,200, "Trying to take shortcuts\
|
||
|
can backfire...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_074,1,5,30,200, "You can grab on to the\
|
||
|
edge of a cliff or ledge\
|
||
|
with your fingertips and\
|
||
|
hang down from it.\
|
||
|
\
|
||
|
To drop from the edge,\
|
||
|
either press the Control\
|
||
|
Stick in the direction of\
|
||
|
Mario's back or press the\
|
||
|
[Z] Button.\
|
||
|
To get up onto the ledge,\
|
||
|
either press Up on the\
|
||
|
Control Stick or press [A]\
|
||
|
as soon as you grab the\
|
||
|
ledge to climb up quickly.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_075,1,5,30,200, "Mario!! My castle is in\
|
||
|
great peril. I know that\
|
||
|
Bowser is the cause...and\
|
||
|
I know that only you can\
|
||
|
stop him!\
|
||
|
The doors in the castle\
|
||
|
that have been sealed by\
|
||
|
Bowser can be opened only\
|
||
|
with Star Power.\
|
||
|
\
|
||
|
But there are secret\
|
||
|
paths in the castle,\
|
||
|
paths that Bowser hasn't\
|
||
|
found.\
|
||
|
\
|
||
|
One of those paths is in\
|
||
|
this room, and it holds\
|
||
|
one of the castle's Secret\
|
||
|
Stars!\
|
||
|
\
|
||
|
Find that Secret Star,\
|
||
|
Mario! It will help you\
|
||
|
on your quest. Please,\
|
||
|
Mario, you have to\
|
||
|
help us!\
|
||
|
Retrieve all of the\
|
||
|
Power Stars in the castle\
|
||
|
and free us from this\
|
||
|
awful prison!\
|
||
|
Please!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_076,1,6,30,200, "What are you staring at?\
|
||
|
I'm not stuck! I was\
|
||
|
just... admiring the\
|
||
|
view. Anyway, I found\
|
||
|
this ★ up here for you.\
|
||
|
I felt like I should\
|
||
|
do something in return\
|
||
|
for all the help you\
|
||
|
give us, Mario!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_077,1,3,150,200, "Some say that if you \
|
||
|
collect 120 power stars \
|
||
|
and pray to the Star\
|
||
|
Spirits from this spot by \
|
||
|
pressing [C]^, something \
|
||
|
good will happen.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_078,1,4,30,200, "★★★★★★★★★★★★★\
|
||
|
Super Mario Star Road \
|
||
|
by Skelux\
|
||
|
★★★★★★★★★★★★★\
|
||
|
Special thanks to:\
|
||
|
Frauber - Bug fixing and\
|
||
|
tools used.\
|
||
|
VL-Tone - Tools used.\
|
||
|
Yoshielectron - Helpful\
|
||
|
documents.\
|
||
|
Toxic - Play testing and\
|
||
|
various feedback.\
|
||
|
CPUhacka101 - Various\
|
||
|
feedback.\
|
||
|
SubDrag - Tools used.\
|
||
|
\
|
||
|
Thanks to the creators \
|
||
|
of most original MIDI \
|
||
|
files, and the \
|
||
|
original SM64 crew.\
|
||
|
Thanks to people who \
|
||
|
have supported\
|
||
|
Star Road and motivated\
|
||
|
me to keep working.\
|
||
|
★★★★★★★★★★★★★\
|
||
|
Thanks for \
|
||
|
playing!\
|
||
|
★★★★★★★★★★★★★")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_079,1,4,30,200, "Owwwuu! Let me go!\
|
||
|
Uukee-kee! I was only\
|
||
|
teasing! Can't you take\
|
||
|
a joke?\
|
||
|
I'll tell you what, let's\
|
||
|
trade. If you let me go,\
|
||
|
I'll give you something\
|
||
|
really good.\
|
||
|
So, how about it?\
|
||
|
\
|
||
|
//Free him/ Hold on")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_080,1,1,30,200, "Eeeh hee hee hee!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_081,1,4,30,200, "This is it, you have\
|
||
|
arrived at the Hidden\
|
||
|
Palace Finale, the\
|
||
|
final level! Even if\
|
||
|
you can not complete\
|
||
|
this challenge, you\
|
||
|
have done very well\
|
||
|
to make it this far.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_082,1,4,30,200, "I'm so glad to see you,\
|
||
|
Mario! Missing my\
|
||
|
jumping lessons really\
|
||
|
backfired... I came in\
|
||
|
here searching for a ★\
|
||
|
for you, and I couldn't\
|
||
|
reach the pipe to get\
|
||
|
back out!\
|
||
|
\
|
||
|
Anyway, you may as well\
|
||
|
take it now that you're\
|
||
|
here. Please give me\
|
||
|
a boost onto the pipe,\
|
||
|
too. Hehe.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_083,1,4,30,200, "Hi, Mario!\
|
||
|
When I heard that you\
|
||
|
collected enough power\
|
||
|
stars to fix the Star\
|
||
|
Road, I couldn't resist\
|
||
|
using it to see what\
|
||
|
this place was like!\
|
||
|
I love it, but\
|
||
|
it's a shame all those\
|
||
|
clouds are covering up\
|
||
|
the great view...\
|
||
|
\
|
||
|
By the way, I have a\
|
||
|
power star for you,\
|
||
|
Mario! ")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_084,1,3,30,200, "Hey, put me down! \
|
||
|
I didn't say you could \
|
||
|
enter my house! How did \
|
||
|
you get in here, anyway? \
|
||
|
Look, just take this ★\
|
||
|
and don't come back.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_085,1,5,30,200, "You don't stand a ghost\
|
||
|
of a chance in this house.\
|
||
|
If you walk out of here,\
|
||
|
you deserve...\
|
||
|
...a Ghoul Medal...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_086,1,3,30,200, "Running around in circles\
|
||
|
makes some bad guys roll\
|
||
|
their eyes.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_087,1,4,30,200, "Santa Claus isn't the only\
|
||
|
one who can go down a\
|
||
|
chimney! Come on in!\
|
||
|
/--Cabin Proprietor")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_088,1,5,30,200, "Does that rock look a\
|
||
|
little suspicious to\
|
||
|
you? Oh, it doesn't?\
|
||
|
Well, try standing on\
|
||
|
top of it and jumping\
|
||
|
anyway. Maybe you will\
|
||
|
find a hidden 1-up block!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_089,1,5,95,200, "Both ways fraught with\
|
||
|
danger! Watch your feet!\
|
||
|
Those who can't do the\
|
||
|
Long Jump, tsk, tsk. Make\
|
||
|
your way to the right.\
|
||
|
Right: Work Elevator\
|
||
|
/// Cloudy Maze\
|
||
|
Left: Black Hole\
|
||
|
///Underground Lake\
|
||
|
\
|
||
|
Red Circle: Elevator 2\
|
||
|
//// Underground Lake\
|
||
|
Arrow: You are here")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_090,1,6,30,200, "Bwa ha ha ha!\
|
||
|
You've stepped right into\
|
||
|
my trap, just as I knew\
|
||
|
you would! I warn you,\
|
||
|
『Friend,』 watch your\
|
||
|
step!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_091,2,2,30,200, "Danger!\
|
||
|
Strong Gusts!\
|
||
|
But the wind makes a\
|
||
|
comfy ride.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_092,1,5,30,200, "Still trying to stop me,\
|
||
|
Mario? Even if you do\
|
||
|
manage to get past my\
|
||
|
delicious Blueberry Bully, \
|
||
|
you will never defeat me!\
|
||
|
Bwa ha ha!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_093,1,5,30,200, "I warned you, Mario.\
|
||
|
This mysterious world\
|
||
|
has given me so much\
|
||
|
power, you can even\
|
||
|
see my skin glowing\
|
||
|
with pure energy!\
|
||
|
I will flick you aside, \
|
||
|
and then the Mushroom\
|
||
|
Kingdom will be mine\
|
||
|
to rule! Bwa ha ha!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_094,1,4,30,200, "Get a good run up the\
|
||
|
slope! Do you remember\
|
||
|
the Long Jump? Run, press\
|
||
|
[Z], then jump!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_095,1,4,30,200, "To read a sign, stand in\
|
||
|
front of it and press [B],\
|
||
|
like you did just now.\
|
||
|
\
|
||
|
When you want to talk to\
|
||
|
a Koopa Troopa or other\
|
||
|
animal, stand right in\
|
||
|
front of it.\
|
||
|
Please recover the Stars\
|
||
|
that were stolen by\
|
||
|
Bowser in this course.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_096,1,4,30,200, "The path is narrow here.\
|
||
|
Easy does it! No one is\
|
||
|
allowed on top of the\
|
||
|
mountain!\
|
||
|
And if you know what's\
|
||
|
good for you, you won't\
|
||
|
wake anyone who's\
|
||
|
sleeping!\
|
||
|
Move slowly,\
|
||
|
tread lightly.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_097,1,3,30,200, "Hi Mario! How's my\
|
||
|
painting? Careful not\
|
||
|
to scratch it!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_098,1,2,95,200, "Come on in here...\
|
||
|
...heh, heh, heh...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_099,1,5,95,200, "Eh he he...\
|
||
|
You're mine, now, hee hee!\
|
||
|
I'll pass right through\
|
||
|
this wall. Can you do\
|
||
|
that? Heh, heh, heh!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_100,1,3,95,200, "Ukkiki...Wakkiki...kee kee!\
|
||
|
Ha! I snagged it!\
|
||
|
It's mine! Heeheeheeee!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_101,1,3,95,200, "Ackk! Let...go...\
|
||
|
You're...choking...me...\
|
||
|
Cough...I've been framed!\
|
||
|
This Cap? Oh, all right,\
|
||
|
take it. It's a cool Cap,\
|
||
|
but I'll give it back.\
|
||
|
I think it looks better on\
|
||
|
me than it does on you,\
|
||
|
though! Eeeee! Kee keee!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_102,1,5,30,200, "Pssst! The Boos are super\
|
||
|
shy. If you look them\
|
||
|
in the eyes, they fade\
|
||
|
away, but if you turn\
|
||
|
your back, they reappear.\
|
||
|
It's no use trying to hit\
|
||
|
them when they're fading\
|
||
|
away. Instead, sneak up\
|
||
|
behind them and punch.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_103,1,4,95,200, "Upon four towers\
|
||
|
one must alight...\
|
||
|
Then at the peak\
|
||
|
shall shine the light...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_104,1,5,30,200, "You did it, Mario! \
|
||
|
You've saved the \
|
||
|
Mushroom Kingdom from \
|
||
|
Bowser's terrors! We all \
|
||
|
have very much to \
|
||
|
thank you for once again, \
|
||
|
Mario. Keep searching for \
|
||
|
the rest of the power \
|
||
|
stars. The more we have, \
|
||
|
the more of Bowser's \
|
||
|
remaining troops we\
|
||
|
can banish from the\
|
||
|
kingdom.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_105,1,3,95,200, "Ready for blastoff! Go\
|
||
|
hop in the cannon when\
|
||
|
you are ready.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_106,1,2,95,200, "Ready for blastoff! Go\
|
||
|
hop in the cannon when\
|
||
|
you are ready.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_107,1,3,95,200, "...follow...the light...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_108,1,2,95,200, "Boooooo-m! Here comes\
|
||
|
the master of mischief,\
|
||
|
the tower of terror,\
|
||
|
the Big Boo!\
|
||
|
Ka ha ha ha...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_109,1,2,95,200, "You found the secret\
|
||
|
entrance to the lookout!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_110,1,5,95,200, "I need a good head on my\
|
||
|
shoulders. Do you know of\
|
||
|
anybody in need of a good\
|
||
|
body? Please! I'll follow\
|
||
|
you if you do!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_111,1,4,95,200, "Perfect! What a great\
|
||
|
new body! Here--this is a\
|
||
|
present for you. It's sure\
|
||
|
to warm you up.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_112,1,4,30,200, "Collect as many coins as\
|
||
|
possible! They'll refill\
|
||
|
your Power Meter.\
|
||
|
\
|
||
|
You can check to see how\
|
||
|
many coins you've\
|
||
|
collected in each of the\
|
||
|
15 enemy worlds.\
|
||
|
You can also recover\
|
||
|
power by touching the\
|
||
|
Spinning Heart.\
|
||
|
\
|
||
|
The faster you run\
|
||
|
through the heart, the\
|
||
|
more power you'll recover.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_113,1,4,30,200, "This window looks\
|
||
|
fairly damaged. A solid\
|
||
|
kick might be enough to\
|
||
|
finish the job...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_114,1,4,95,200, "Hey, you're the plumber\
|
||
|
who defeated the old\
|
||
|
Whomp King! Grr, but\
|
||
|
he was not even fit for\
|
||
|
king. Just a pathetic\
|
||
|
stepping stone. \
|
||
|
Well, don't think\
|
||
|
I'm going to be\
|
||
|
anything like that\
|
||
|
stack of cobble, I'm \
|
||
|
a whole new slab!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_115,1,3,95,200, "Why do you step on us\
|
||
|
like we are nothing?\
|
||
|
Maybe you will finally\
|
||
|
learn a thing or two\
|
||
|
when the rest of us\
|
||
|
arrive. Wahaha!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_116,1,5,95,200, "Ack!!! Defeated again!\
|
||
|
Next time it will be\
|
||
|
ME walking away with\
|
||
|
YOUR power stars, though.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_117,1,3,95,200, "BZZZT! INTRUDER!\
|
||
|
YOU MUST LEAVE OR\
|
||
|
BE DESTROYED!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_118,1,3,95,200, "BZZZT! CLUNK!\
|
||
|
EMERGENCY! ALL SYSTEMS\
|
||
|
FAILING!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_119,1,6,30,200, "Grrr! I was a bit\
|
||
|
careless. This is not as I\
|
||
|
had planned...but I still\
|
||
|
hold the power of the\
|
||
|
Stars, and I still have\
|
||
|
Peach.\
|
||
|
Bwa ha ha! You'll get no\
|
||
|
more Stars from me! I'm\
|
||
|
not finished with you yet,\
|
||
|
but I'll let you go for\
|
||
|
now. You'll pay for this...\
|
||
|
later!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_120,1,4,30,200, "Ooowaah! Can it be that\
|
||
|
I've lost??? The power of\
|
||
|
the Stars has failed me...\
|
||
|
this time.\
|
||
|
Consider this a draw.\
|
||
|
Next time, I'll be in\
|
||
|
perfect condition.\
|
||
|
\
|
||
|
Now, if you want to see\
|
||
|
your precious Princess,\
|
||
|
come to the top of the\
|
||
|
tower.\
|
||
|
I'll be waiting!\
|
||
|
Gwa ha ha ha!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_121,1,4,30,200, "Rarrgh! I can't believe\
|
||
|
you beat me, even with\
|
||
|
all this extra power... \
|
||
|
I should have\
|
||
|
been able to squash\
|
||
|
you like a bug!\
|
||
|
\
|
||
|
\
|
||
|
Don't think you've won\
|
||
|
though, Mario. As long \
|
||
|
as my troops still have\
|
||
|
any of the 120 power\
|
||
|
stars I gave them,\
|
||
|
they will have the\
|
||
|
strength to continue\
|
||
|
causing chaos everywhere,\
|
||
|
demonstrating the power\
|
||
|
of the Mushroom\
|
||
|
Kingdom's true ruler!\
|
||
|
Bwa ha ha!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_122,1,4,30,200, "--WARNING--\
|
||
|
PIPE NOT CURRENTLY \
|
||
|
SAFE TO ENTER.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_123,1,4,30,200, "You are about to enter\
|
||
|
Bowser's Slippery Swamp,\
|
||
|
home of the monster\
|
||
|
which Bowser gave the\
|
||
|
key to Star Leap Tower.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_124,1,4,30,200, "Work Elevator\
|
||
|
Danger!!\
|
||
|
Read instructions\
|
||
|
thoroughly!\
|
||
|
Elevator continues in the\
|
||
|
direction of the arrow\
|
||
|
activated.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_125,1,4,30,200, "Oh, the horror! On my\
|
||
|
way home from the shops\
|
||
|
yesterday, I was ambushed\
|
||
|
by a group of koopas who\
|
||
|
stole all my canned\
|
||
|
spaghetti! I tried again\
|
||
|
today, but the koopas\
|
||
|
stole it again! Please\
|
||
|
stop Bowser, Mario... \
|
||
|
You're a pasta-lover, \
|
||
|
I'm sure you know \
|
||
|
how I feel.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_126,2,3,30,200, "Up: Black Hole\
|
||
|
Right: Work Elevator\
|
||
|
/// Hazy Maze")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_127,3,4,30,200, "Underground Lake\
|
||
|
Right: Metal Cave\
|
||
|
Left: Abandoned Mine\
|
||
|
///(Closed)\
|
||
|
A gentle sea dragon lives\
|
||
|
here. Pound on his back to\
|
||
|
make him lower his head.\
|
||
|
Don't become his lunch.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_128,1,4,95,200, "You must fight with\
|
||
|
honor! It is against the\
|
||
|
royal rules to throw the\
|
||
|
king out of the ring!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_129,1,5,30,200, "Welcome to the Vanish\
|
||
|
Cap Switch Course! All of\
|
||
|
the blue blocks you find\
|
||
|
will become solid once you\
|
||
|
step on the Cap Switch.\
|
||
|
You'll disappear when you\
|
||
|
put on the Vanish Cap, so\
|
||
|
you'll be able to elude\
|
||
|
enemies and walk through\
|
||
|
many things. Try it out!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_130,1,5,30,200, "Welcome to the Metal Cap\
|
||
|
Switch Course! Once you\
|
||
|
step on the Cap Switch,\
|
||
|
the green blocks will\
|
||
|
become solid.\
|
||
|
When you turn your body\
|
||
|
into metal with the Metal\
|
||
|
Cap, you can walk\
|
||
|
underwater! Try it!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_131,1,5,30,200, "Welcome to the Wing Cap\
|
||
|
Course! Step on the red\
|
||
|
switch at the top of the\
|
||
|
tower, in the center of\
|
||
|
the rainbow ring.\
|
||
|
When you trigger the\
|
||
|
switch, all of the red\
|
||
|
blocks you find will\
|
||
|
become solid.\
|
||
|
\
|
||
|
Try out the Wing Cap! Do\
|
||
|
the Triple Jump to take\
|
||
|
off and press [Z] to land.\
|
||
|
\
|
||
|
\
|
||
|
Pull back on the Control\
|
||
|
Stick to go up and push\
|
||
|
forward to nose down,\
|
||
|
just as you would when\
|
||
|
flying an airplane.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_132,1,4,30,200, "Woah, don't try to\
|
||
|
cheat! You're\
|
||
|
disqualified! Next time,\
|
||
|
play fair!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_133,1,6,30,200, "Am I glad to see you! The\
|
||
|
Princess...and I...and,\
|
||
|
well, everybody...we're all\
|
||
|
trapped inside the castle\
|
||
|
walls.\
|
||
|
\
|
||
|
Bowser has stolen the\
|
||
|
castle's Stars, and he's\
|
||
|
using their power to\
|
||
|
create his own world in\
|
||
|
the paintings and walls.\
|
||
|
\
|
||
|
Please recover the Power\
|
||
|
Stars! As you find them,\
|
||
|
you can use their power\
|
||
|
to open the doors that\
|
||
|
Bowser has sealed.\
|
||
|
\
|
||
|
There are four rooms on\
|
||
|
the first floor. Start in\
|
||
|
the one with the painting\
|
||
|
of Bob-omb inside. It's\
|
||
|
the only room that Bowser\
|
||
|
hasn't sealed.\
|
||
|
When you collect eight\
|
||
|
Power Stars, you'll be\
|
||
|
able to open the door\
|
||
|
with the big star. The\
|
||
|
Princess must be inside!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_134,1,5,30,200, "The names of the Stars\
|
||
|
are also hints for\
|
||
|
finding them. They are\
|
||
|
displayed at the beginning\
|
||
|
of each course.\
|
||
|
You can collect the Stars\
|
||
|
in any order. You won't\
|
||
|
find some Stars, enemies\
|
||
|
or items unless you select\
|
||
|
a specific Star.\
|
||
|
After you collect some\
|
||
|
Stars, you can try\
|
||
|
another course.\
|
||
|
We're all waiting for\
|
||
|
your help!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_135,1,5,30,200, "It was Bowser who stole\
|
||
|
the Stars. I saw him with\
|
||
|
my own eyes!\
|
||
|
\
|
||
|
\
|
||
|
He's hidden six Stars in\
|
||
|
each course, but you\
|
||
|
won't find all of them in\
|
||
|
some courses until you\
|
||
|
press the Cap Switches.\
|
||
|
The Stars you've found\
|
||
|
will show on each course's\
|
||
|
starting screen.\
|
||
|
\
|
||
|
\
|
||
|
If you want to see some\
|
||
|
of the enemies you've\
|
||
|
already defeated, select\
|
||
|
the Stars you recovered\
|
||
|
from them.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_136,1,6,30,200, "Wow! You've already\
|
||
|
recovered that many\
|
||
|
Stars? Way to go, Mario!\
|
||
|
I'll bet you'll have us out\
|
||
|
of here in no time!\
|
||
|
\
|
||
|
Be careful, though.\
|
||
|
Bowser and his band\
|
||
|
wrote the book on 『bad.』\
|
||
|
Take my advice: When you\
|
||
|
need to recover from\
|
||
|
injuries, collect coins.\
|
||
|
Yellow Coins refill one\
|
||
|
piece of the Power Meter,\
|
||
|
Red Coins refill two\
|
||
|
pieces, and Blue Coins\
|
||
|
refill five.\
|
||
|
\
|
||
|
To make Blue Coins\
|
||
|
appear, pound on Blue\
|
||
|
Coin Blocks.\
|
||
|
\
|
||
|
\
|
||
|
\
|
||
|
Also, if you fall from\
|
||
|
high places, you'll\
|
||
|
minimize damage if you\
|
||
|
Pound the Ground as you\
|
||
|
land.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_137,1,6,30,200, "Thanks, Mario! The castle\
|
||
|
is recovering its energy\
|
||
|
as you retrieve Power\
|
||
|
Stars, and you've chased\
|
||
|
Bowser right out of here,\
|
||
|
on to some area ahead.\
|
||
|
Oh, by the by, are you\
|
||
|
collecting coins? Special\
|
||
|
Stars appear when you\
|
||
|
collect 100 coins in each\
|
||
|
of the 15 courses!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_138,1,3,30,200, "Gee, that ★ must\
|
||
|
be pretty powerful to\
|
||
|
have done that to an\
|
||
|
ordinary wiggler...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_139,1,6,30,200, "Thanks for dealing with\
|
||
|
that huge brute! It looks\
|
||
|
like some of the trees\
|
||
|
have even started\
|
||
|
growing back!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_140,1,6,30,200, "So you're looking for\
|
||
|
power stars again, Mario?\
|
||
|
Well, I know about one\
|
||
|
that used to be at the\
|
||
|
bottom of the lake, but \
|
||
|
It's been so long that \
|
||
|
the giant tree seems to \
|
||
|
have absorbed it! Who \
|
||
|
knows if anyone will \
|
||
|
ever see it again...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_141,1,5,150,200, "You've recovered one of\
|
||
|
the Power Stars! Keep\
|
||
|
searching, you need\
|
||
|
7 more before you can\
|
||
|
open any sealed doors.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_142,1,4,150,200, "You should take a\
|
||
|
break occasionally,\
|
||
|
otherwise the game\
|
||
|
will be over before\
|
||
|
you know it!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_143,1,6,150,200, "Hurry! Bowser Is causing\
|
||
|
more chaos every minute!\
|
||
|
You have enough power\
|
||
|
stars to break the seals\
|
||
|
on the doors to Chuckya\
|
||
|
Harbor and Gloomy\
|
||
|
Garden, so get in there\
|
||
|
and hunt down some more\
|
||
|
power stars!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_144,1,6,150,200, "If you are having \
|
||
|
trouble finding a power\
|
||
|
star, remember to select \
|
||
|
the right ★ in the \
|
||
|
course menu.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_145,1,6,150,200, "Keep going! Once you've\
|
||
|
collected 65 of the\
|
||
|
power stars, you will \
|
||
|
have enough power to\
|
||
|
activate the Star Road!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_146,1,6,150,200, "Bowser must be shivering\
|
||
|
in his shell, you are\
|
||
|
very close to finding\
|
||
|
him now!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_147,1,5,30,200, "Are you using the Cap\
|
||
|
Blocks? You really should,\
|
||
|
you know.\
|
||
|
\
|
||
|
\
|
||
|
To make them solid so you\
|
||
|
can break them, you have\
|
||
|
to press the colored Cap\
|
||
|
Switches in the castle's\
|
||
|
hidden courses.\
|
||
|
You'll find the hidden\
|
||
|
courses only after\
|
||
|
regaining some of the\
|
||
|
Power Stars.\
|
||
|
\
|
||
|
The Cap Blocks are a big\
|
||
|
help! Red for the Wing\
|
||
|
Cap, green for the Metal\
|
||
|
Cap, blue for the Vanish\
|
||
|
Cap.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_148,1,6,30,200, "NOTICE:\
|
||
|
The annual 'Chucking the \
|
||
|
Furthest a Chuckya can \
|
||
|
Chuck' Competition will \
|
||
|
be postponed until next\
|
||
|
week, due to a lack of\
|
||
|
chuckable objects to \
|
||
|
chuck. \
|
||
|
\
|
||
|
Also, a note to\
|
||
|
participants, please \
|
||
|
remember that it is \
|
||
|
against the rules\
|
||
|
to distract another\
|
||
|
Chuckya by chuckling\
|
||
|
while he is chucking\
|
||
|
his chuckable object.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_149,1,3,30,200, "It's a disaster! Ever\
|
||
|
since the huge wiggler\
|
||
|
showed up, he's been\
|
||
|
raging around eating\
|
||
|
everything and now\
|
||
|
there's barely a tree\
|
||
|
left!\
|
||
|
\
|
||
|
Hey, if you have any\
|
||
|
experience tracking down\
|
||
|
giant tree-eating\
|
||
|
wigglers, your help sure\
|
||
|
would be appreciated!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_150,1,5,30,200, "Stomping sounds are\
|
||
|
travelling from far\
|
||
|
away bushes...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_151,1,4,30,200, "Hey, that hurt! I can \
|
||
|
eat as many trees as I \
|
||
|
like, there's nothing you \
|
||
|
can do about it!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_152,1,3,30,200, "Hey, knock it off! My\
|
||
|
head is really starting\
|
||
|
to hurt now!\
|
||
|
Fine, I'll stop eating\
|
||
|
so much on the condition\
|
||
|
you take this shiny\
|
||
|
thing from me. I've only\
|
||
|
ever had this huge\
|
||
|
appetite since I found\
|
||
|
it...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_153,1,4,30,200, "Hey! Who's there?\
|
||
|
What's climbing on me?\
|
||
|
Is it an ice ant?\
|
||
|
A snow flea?\
|
||
|
Whatever it is, it's\
|
||
|
bugging me! I think I'll\
|
||
|
blow it away!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_154,1,5,30,200, "So, are you going to\
|
||
|
get me out of here any\
|
||
|
time soon?")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_155,1,6,30,200, "Really, I'm fine! I have\
|
||
|
this situation fully\
|
||
|
under control!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_156,1,4,30,200, "I guess you're\
|
||
|
wondering how to get\
|
||
|
off these boxes. Well,\
|
||
|
I've worked out two\
|
||
|
ways. You can use the\
|
||
|
cannon on the block\
|
||
|
behind me, or take a\
|
||
|
deep breath and dive\
|
||
|
through the clouds\
|
||
|
into the lake!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_157,1,5,30,200, "Brrrr! It's amazing \
|
||
|
you're not frozen to the \
|
||
|
spot in this kind of\
|
||
|
temperature! This is\
|
||
|
certainly not a place\
|
||
|
to be explored by an\
|
||
|
ordinary plumber.\
|
||
|
\
|
||
|
There are very dangerous\
|
||
|
drops in this place, not\
|
||
|
to mention the icy\
|
||
|
baddies, so you better\
|
||
|
watch your step!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_158,1,6,30,200, "Thanks for defeating\
|
||
|
Big Bob-omb Mario! With\
|
||
|
the strength of this\
|
||
|
recovered power star, we\
|
||
|
just might be able to\
|
||
|
knock out the enemy for\
|
||
|
good!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_159,1,6,30,200, "Ah, It's you again! I\
|
||
|
saw you defeat the Whomp\
|
||
|
King, and you have my\
|
||
|
genuine thanks for it.\
|
||
|
However, it looks like\
|
||
|
it was not enough to\
|
||
|
stop his dreadful plan.\
|
||
|
Some of his troops have\
|
||
|
arrived, but hopefully\
|
||
|
in time we will manage\
|
||
|
to drive them all out.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_160,1,4,30,200, "It's so peaceful to just\
|
||
|
sit down by the pond and \
|
||
|
watch the fish swim\
|
||
|
around...")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_161,1,6,30,200, "Hi, Mario! It's great to\
|
||
|
see you again, but I have\
|
||
|
some bad news.\
|
||
|
Bowser learned the secret\
|
||
|
to reaching the world\
|
||
|
of the Star Spirits, and\
|
||
|
he's set up a base there.\
|
||
|
The big problem is that\
|
||
|
he now has access to\
|
||
|
a whole heap of\
|
||
|
Star Road portals which\
|
||
|
lead all over the\
|
||
|
Mushroom Kingdom!\
|
||
|
He's been using them to\
|
||
|
transport swarms of his\
|
||
|
troops, and they're\
|
||
|
causing chaos\
|
||
|
all over the place!\
|
||
|
Mario, if you are\
|
||
|
going to stop Bowser,\
|
||
|
you will need to use\
|
||
|
the Star Road at the\
|
||
|
top of Star-Leap Tower\
|
||
|
to find him. Bowser has \
|
||
|
sealed all the doors \
|
||
|
leading up the tower, but \
|
||
|
you should be able to\
|
||
|
break through if you can\
|
||
|
collect enough power\
|
||
|
stars to break the seals.\
|
||
|
Good luck!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_162,1,4,30,200, "Noooo! How could you\
|
||
|
have taken all 120\
|
||
|
power stars I gave\
|
||
|
to my troops!?\
|
||
|
It looks like you've\
|
||
|
really foiled my\
|
||
|
sneaky plan this time.\
|
||
|
Just remember, though,\
|
||
|
it doesn't mean you've\
|
||
|
seen the last of me!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_163,1,4,30,200, "Noooo! How could you\
|
||
|
have taken all 120\
|
||
|
power stars I gave\
|
||
|
to my troops!?\
|
||
|
It looks like you've\
|
||
|
really foiled my\
|
||
|
sneaky plan this time.\
|
||
|
Just remember, though,\
|
||
|
it doesn't mean you've\
|
||
|
seen the last of me!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_164,1,4,30,200, "Mario! What's up, pal?\
|
||
|
I haven't been on the\
|
||
|
slide lately, so I'm out\
|
||
|
of shape.\
|
||
|
Still, I'm always up for a\
|
||
|
good race.\
|
||
|
Whaddya say?\
|
||
|
Ready...set...\
|
||
|
\
|
||
|
//Go//// Don't Go")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_165,1,5,30,200, "Wow, the lookout is\
|
||
|
finally safe to go on!\
|
||
|
It's about time too, I\
|
||
|
was missing these views.")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_166,1,4,30,200, "I'm so glad that big\
|
||
|
brute is gone, I was\
|
||
|
biginning to think I'd\
|
||
|
never see the sunlight\
|
||
|
again!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_167,1,4,30,200, "Hello sir, welcome to\
|
||
|
the Sky Land Resort! I\
|
||
|
would like to be able to\
|
||
|
tell you this is a place\
|
||
|
to relax and enjoy the\
|
||
|
view, but unfortunatly\
|
||
|
we are having some\
|
||
|
trouble lately.\
|
||
|
One of Bowser's wacky\
|
||
|
troops calling himself\
|
||
|
the new Whomp King has\
|
||
|
just showed up, and\
|
||
|
he's threatening to\
|
||
|
take over this beautiful\
|
||
|
place! The residents are\
|
||
|
too scared to even leave\
|
||
|
their houses!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_168,1,5,30,200, "Ack! Stop it or I'll\
|
||
|
make you stop!")
|
||
|
|
||
|
smlua_text_utils_dialog_replace(DIALOG_169,1,4,30,200, "Keep out!\
|
||
|
That means you!\
|
||
|
Arrgghh!\
|
||
|
\
|
||
|
Anyone entering this cave\
|
||
|
without permission will\
|
||
|
meet certain disaster.")
|
||
|
|