2021-08-19 05:54:46 +00:00
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extern const Gfx toad_player_metal_start[];
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2022-04-15 04:02:33 +00:00
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extern const Gfx toad_player_metal_stop[];
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2021-08-19 05:54:46 +00:00
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extern const Gfx toad_player_dl_face[];
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extern const Gfx toad_player_dl_eyes_closed[];
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extern const Gfx toad_player_dl_eyes_half_closed[];
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extern const Gfx toad_player_dl_eyes_dead[];
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extern const Gfx toad_player_dl_hair[];
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extern const Gfx toad_player_dl_cap_inner[];
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extern const Gfx toad_player_dl_cap[];
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extern const Gfx toad_player_dl_cap_decal[];
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extern const Gfx toad_player_cap_wings[];
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extern const Gfx toad_player_metal_cap_wings[];
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extern const Gfx toad_player_dl_jacket[];
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extern const Gfx toad_player_dl_body[];
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extern const Gfx toad_player_dl_foot_left_inner[];
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extern const Gfx toad_player_dl_foot_left[];
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extern const Gfx toad_player_dl_foot_right[];
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extern const Gfx toad_player_dl_foot_right_metal[];
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extern const Gfx toad_player_dl_arm_left_inner[];
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extern const Gfx toad_player_dl_arm_left[];
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extern const Gfx toad_player_dl_arm_right_inner[];
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extern const Gfx toad_player_dl_arm_right[];
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extern const Gfx toad_player_dl_face_inner[];
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extern const Gfx toad_player_dl_head_base[];
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extern const Gfx toad_player_dl_head_transparent[];
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extern const Gfx toad_player_metal_dl_body[];
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2022-04-15 04:02:33 +00:00
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extern Gfx toad_material_revert_render_settings[];
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2021-08-19 05:54:46 +00:00
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#ifndef VERSION_JP
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extern const Gfx toad_player_dl_face_2[];
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#endif
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2022-04-15 04:02:33 +00:00
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extern const GeoLayout toad_player_geo[];
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