mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 20:15:17 +00:00
25 lines
737 B
Lua
25 lines
737 B
Lua
|
-- Character Voices --
|
||
|
-- Don't edit this file, just use the `charSelect.character_add_voice(modelID, voiceTable)` function
|
||
|
|
||
|
if not _G.charSelectExists then return end
|
||
|
|
||
|
--- @param m MarioState
|
||
|
local function mario_update(m)
|
||
|
if is_player_active(m) == 0 then return end
|
||
|
local voiceTable = charSelect.character_get_voice(m)
|
||
|
if voiceTable then
|
||
|
return charSelect.voice.snore(m)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
--- @param m MarioState
|
||
|
--- @param sound CharacterSound
|
||
|
local function character_sound(m, sound)
|
||
|
local voiceTable = charSelect.character_get_voice(m)
|
||
|
if voiceTable then
|
||
|
return charSelect.voice.sound(m, sound)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
hook_event(HOOK_MARIO_UPDATE, mario_update)
|
||
|
hook_event(HOOK_CHARACTER_SOUND, character_sound)
|