2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0600E1A4
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(dorrie_seg6_animvalue_0600E1A4, 0x001e7ee0, 40011, 0x0000e1a4, 1844);
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2019-11-03 19:36:27 +00:00
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// 0x0600E8D8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(dorrie_seg6_animindex_0600E8D8, 0x001e7ee0, 40011, 0x0000e8d8, 228);
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2019-11-03 19:36:27 +00:00
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// 0x0600E9BC
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static const struct Animation dorrie_seg6_anim_0600E9BC = {
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0,
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0,
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0,
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0,
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0x3C,
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ANIMINDEX_NUMPARTS(dorrie_seg6_animindex_0600E8D8),
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dorrie_seg6_animvalue_0600E1A4,
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dorrie_seg6_animindex_0600E8D8,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(dorrie_seg6_animvalue_0600E1A4),
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ANIM_FIELD_LENGTH(dorrie_seg6_animindex_0600E8D8),
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2019-11-03 19:36:27 +00:00
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};
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