2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x06006B88
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(skeeter_seg6_animvalue_06006B88, 0x001b9cc0, 41188, 0x00006b88, 1276);
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2019-11-03 19:36:27 +00:00
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// 0x06007084
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(skeeter_seg6_animindex_06007084, 0x001b9cc0, 41188, 0x00007084, 348);
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2019-11-03 19:36:27 +00:00
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// 0x060071E0
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static const struct Animation skeeter_seg6_anim_060071E0 = {
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0,
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0,
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0,
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0,
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0x13,
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ANIMINDEX_NUMPARTS(skeeter_seg6_animindex_06007084),
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skeeter_seg6_animvalue_06006B88,
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skeeter_seg6_animindex_06007084,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(skeeter_seg6_animvalue_06006B88),
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ANIM_FIELD_LENGTH(skeeter_seg6_animindex_06007084),
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2019-11-03 19:36:27 +00:00
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};
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