2024-03-23 20:11:30 +00:00
|
|
|
#include "pc/rom_assets.h"
|
2019-11-03 19:36:27 +00:00
|
|
|
// 0x030151C8
|
2024-03-23 20:11:30 +00:00
|
|
|
ROM_ASSET_LOAD_ANIM(door_seg3_animvalue_030151C8, 0x001c4230, 80474, 0x000071fe, 4);
|
2019-11-03 19:36:27 +00:00
|
|
|
|
|
|
|
// 0x030151CC
|
2024-03-23 20:11:30 +00:00
|
|
|
ROM_ASSET_LOAD_ANIM(door_seg3_animindex_030151CC, 0x00201410, 96653, 0x000151cc, 60);
|
2019-11-03 19:36:27 +00:00
|
|
|
|
|
|
|
// 0x03015208
|
|
|
|
static const struct Animation door_seg3_anim_03015208 = {
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0x50,
|
|
|
|
ANIMINDEX_NUMPARTS(door_seg3_animindex_030151CC),
|
|
|
|
door_seg3_animvalue_030151C8,
|
|
|
|
door_seg3_animindex_030151CC,
|
|
|
|
0,
|
2023-05-18 19:42:18 +00:00
|
|
|
ANIM_FIELD_LENGTH(door_seg3_animvalue_030151C8),
|
|
|
|
ANIM_FIELD_LENGTH(door_seg3_animindex_030151CC),
|
2019-11-03 19:36:27 +00:00
|
|
|
};
|