2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x05007DE4
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(penguin_seg5_animvalue_05007DE4, 0x00160670, 20585, 0x00007de4, 2380);
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2019-11-03 19:36:27 +00:00
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// 0x05008730
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(penguin_seg5_animindex_05008730, 0x00160670, 20585, 0x00008730, 144);
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2019-11-03 19:36:27 +00:00
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// 0x050087C0
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static const struct Animation penguin_seg5_anim_050087C0 = {
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0,
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0,
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0,
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0,
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0x5A,
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ANIMINDEX_NUMPARTS(penguin_seg5_animindex_05008730),
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penguin_seg5_animvalue_05007DE4,
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penguin_seg5_animindex_05008730,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(penguin_seg5_animvalue_05007DE4),
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ANIM_FIELD_LENGTH(penguin_seg5_animindex_05008730),
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2019-11-03 19:36:27 +00:00
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};
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