sm64coopdx/levels/ttm/texture.inc.c

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#include "pc/rom_assets.h"
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// 0x07000000 - 0x07001000
ROM_ASSET_LOAD_TEXTURE(ttm_seg7_texture_07000000, "levels/ttm/0.ia16.inc.c", 0x004d1910, 104662, 0x00000000, 2048);
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// 0x07000800 - 0x07001800
ROM_ASSET_LOAD_TEXTURE(ttm_seg7_texture_07000800, "levels/ttm/1.rgba16.inc.c", 0x004d1910, 104662, 0x00000800, 2048);
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// 0x07001000 - 0x07002000
ROM_ASSET_LOAD_TEXTURE(ttm_seg7_texture_07001000, "levels/ttm/2.rgba16.inc.c", 0x004d1910, 104662, 0x00001000, 2048);
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// 0x07001800 - 0x07002800
ROM_ASSET_LOAD_TEXTURE(ttm_seg7_texture_07001800, "levels/ttm/3.rgba16.inc.c", 0x004d1910, 104662, 0x00001800, 2048);
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// 0x07002000 - 0x07003000
ROM_ASSET_LOAD_TEXTURE(ttm_seg7_texture_07002000, "levels/ttm/4.rgba16.inc.c", 0x004d1910, 104662, 0x00002000, 2048);
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// 0x07002800 - 0x07003800
ROM_ASSET_LOAD_TEXTURE(ttm_seg7_texture_07002800, "levels/ttm/5.rgba16.inc.c", 0x004d1910, 104662, 0x00002800, 2048);
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// 0x07003000 - 0x07004000
ROM_ASSET_LOAD_TEXTURE(ttm_seg7_texture_07003000, "levels/ttm/6.rgba16.inc.c", 0x004d1910, 104662, 0x00003000, 4096);
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// 0x07004000 - 0x07005000
ROM_ASSET_LOAD_TEXTURE(ttm_seg7_texture_07004000, "levels/ttm/7.rgba16.inc.c", 0x004d1910, 104662, 0x00004000, 4096);