sm64coopdx/levels/rr/areas/1/11/2.inc.c

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#include "pc/rom_assets.h"
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// 0x0700DC58 - 0x0700DD48
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0700DC58, 0x00437870, 75979, 0x0000dc58, 240);
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// 0x0700DD48 - 0x0700DDF8
ROM_ASSET_LOAD_VTX(rr_seg7_vertex_0700DD48, 0x00437870, 75979, 0x0000dd48, 176);
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// 0x0700DDF8 - 0x0700DE88
static const Gfx rr_seg7_dl_0700DDF8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_metal_hole),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(rr_seg7_vertex_0700DC58, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 7, 9, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(12, 14, 13, 0x0),
gsSPVertex(rr_seg7_vertex_0700DD48, 11, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP1Triangle( 0, 2, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x0700DE88 - 0x0700DEF8
const Gfx rr_seg7_dl_0700DE88[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(rr_seg7_dl_0700DDF8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};