2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x060071F8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(skeeter_seg6_animvalue_060071F8, 0x001b9cc0, 41188, 0x000071f8, 2676);
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2019-11-03 19:36:27 +00:00
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// 0x06007C6C
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(skeeter_seg6_animindex_06007C6C, 0x001b9cc0, 41188, 0x00007c6c, 348);
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2019-11-03 19:36:27 +00:00
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// 0x06007DC8
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static const struct Animation skeeter_seg6_anim_06007DC8 = {
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0,
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0,
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0,
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0,
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0x27,
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ANIMINDEX_NUMPARTS(skeeter_seg6_animindex_06007C6C),
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skeeter_seg6_animvalue_060071F8,
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skeeter_seg6_animindex_06007C6C,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(skeeter_seg6_animvalue_060071F8),
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ANIM_FIELD_LENGTH(skeeter_seg6_animindex_06007C6C),
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2019-11-03 19:36:27 +00:00
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};
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