sm64coopdx/actors/mips/anims/anim_0601561C.inc.c

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#include "pc/rom_assets.h"
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// 0x06014BAC
ROM_ASSET_LOAD_ANIM(mips_seg6_animvalue_06014BAC, 0x001d8310, 51422, 0x00014c9c, 2456);
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// 0x06015544
ROM_ASSET_LOAD_ANIM(mips_seg6_animindex_06015544, 0x001d8310, 51422, 0x00015634, 216);
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// 0x0601561C
static const struct Animation mips_seg6_anim_0601561C = {
0,
0,
0,
0,
0x6E,
ANIMINDEX_NUMPARTS(mips_seg6_animindex_06015544),
mips_seg6_animvalue_06014BAC,
mips_seg6_animindex_06015544,
0,
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ANIM_FIELD_LENGTH(mips_seg6_animvalue_06014BAC),
ANIM_FIELD_LENGTH(mips_seg6_animindex_06015544),
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};