sm64coopdx/actors/mips/anims/anim_0601369C.inc.c

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#include "pc/rom_assets.h"
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// 0x06013260
ROM_ASSET_LOAD_ANIM(mips_seg6_animvalue_06013260, 0x001d8310, 51422, 0x00013350, 868);
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// 0x060135C4
ROM_ASSET_LOAD_ANIM(mips_seg6_animindex_060135C4, 0x001d8310, 51422, 0x000136b4, 216);
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// 0x0601369C
static const struct Animation mips_seg6_anim_0601369C = {
0,
0,
0,
0,
0x1E,
ANIMINDEX_NUMPARTS(mips_seg6_animindex_060135C4),
mips_seg6_animvalue_06013260,
mips_seg6_animindex_060135C4,
0,
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ANIM_FIELD_LENGTH(mips_seg6_animvalue_06013260),
ANIM_FIELD_LENGTH(mips_seg6_animindex_060135C4),
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};