sm64coopdx/actors/chillychief/anims/anim_060032EC.inc.c

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#include "pc/rom_assets.h"
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// 0x06003080
ROM_ASSET_LOAD_ANIM(chilly_chief_seg6_animvalue_06003080, 0x00132c60, 7692, 0x00004038, 452);
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// 0x06003244
ROM_ASSET_LOAD_ANIM(chilly_chief_seg6_animindex_06003244, 0x00132c60, 7692, 0x000041fc, 168);
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// 0x060032EC
static const struct Animation chilly_chief_seg6_anim_060032EC = {
0,
0,
0,
0,
0x16,
ANIMINDEX_NUMPARTS(chilly_chief_seg6_animindex_06003244),
chilly_chief_seg6_animvalue_06003080,
chilly_chief_seg6_animindex_06003244,
0,
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ANIM_FIELD_LENGTH(chilly_chief_seg6_animvalue_06003080),
ANIM_FIELD_LENGTH(chilly_chief_seg6_animindex_06003244),
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};