sm64coopdx/actors/bully/anims/anim_05004598.inc.c

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#include "pc/rom_assets.h"
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// 0x050043F0
ROM_ASSET_LOAD_ANIM(bully_seg5_animvalue_050043F0, 0x00132c60, 7692, 0x000043f0, 256);
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// 0x050044F0
ROM_ASSET_LOAD_ANIM(bully_seg5_animindex_050044F0, 0x00132c60, 7692, 0x000044f0, 168);
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// 0x05004598
static const struct Animation bully_seg5_anim_05004598 = {
0,
0,
0,
0,
0x18,
ANIMINDEX_NUMPARTS(bully_seg5_animindex_050044F0),
bully_seg5_animvalue_050043F0,
bully_seg5_animindex_050044F0,
0,
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ANIM_FIELD_LENGTH(bully_seg5_animvalue_050043F0),
ANIM_FIELD_LENGTH(bully_seg5_animindex_050044F0),
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};