sm64coopdx/actors/whomp/anims/anim_060202DC.inc.c

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#include "pc/rom_assets.h"
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// 0x06020098
ROM_ASSET_LOAD_ANIM(whomp_seg6_animvalue_06020098, 0x001c4230, 80474, 0x00020098, 424);
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// 0x06020240
ROM_ASSET_LOAD_ANIM(whomp_seg6_animindex_06020240, 0x001c4230, 80474, 0x00020240, 156);
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// 0x060202DC
static const struct Animation whomp_seg6_anim_060202DC = {
1,
0,
0,
0,
0x0F,
ANIMINDEX_NUMPARTS(whomp_seg6_animindex_06020240),
whomp_seg6_animvalue_06020098,
whomp_seg6_animindex_06020240,
0,
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ANIM_FIELD_LENGTH(whomp_seg6_animvalue_06020098),
ANIM_FIELD_LENGTH(whomp_seg6_animindex_06020240),
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};