sm64coopdx/actors/penguin/anims/anim_05007DCC.inc.c

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#include "pc/rom_assets.h"
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// 0x050079FC
ROM_ASSET_LOAD_ANIM(penguin_seg5_animvalue_050079FC, 0x00160670, 20585, 0x000079fc, 832);
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// 0x05007D3C
ROM_ASSET_LOAD_ANIM(penguin_seg5_animindex_05007D3C, 0x00160670, 20585, 0x00007d3c, 144);
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// 0x05007DCC
static const struct Animation penguin_seg5_anim_05007DCC = {
1,
0,
0,
0,
0x19,
ANIMINDEX_NUMPARTS(penguin_seg5_animindex_05007D3C),
penguin_seg5_animvalue_050079FC,
penguin_seg5_animindex_05007D3C,
0,
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ANIM_FIELD_LENGTH(penguin_seg5_animvalue_050079FC),
ANIM_FIELD_LENGTH(penguin_seg5_animindex_05007D3C),
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};