sm64coopdx/actors/capswitch/collision.inc.c

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#include "pc/rom_assets.h"
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// Capswitch
ROM_ASSET_LOAD_COLLISION(capswitch_collision_050033D0, 0x00165a50, 4471, 0x000033d0, 120);
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ROM_ASSET_LOAD_COLLISION(capswitch_collision_05003448, 0x00165a50, 4471, 0x00003448, 120);