2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x050227D8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(yoshi_seg5_animvalue_050227D8, 0x0016d870, 76997, 0x000228c0, 2720);
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2019-11-03 19:36:27 +00:00
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// 0x05023278
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(yoshi_seg5_animindex_5023278, 0x0016d870, 76997, 0x00023360, 300);
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2019-11-03 19:36:27 +00:00
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// 0x050233A4
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static const struct Animation yoshi_seg5_anim_050233A4 = {
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0,
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0,
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0,
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0,
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0x32,
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ANIMINDEX_NUMPARTS(yoshi_seg5_animindex_5023278),
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yoshi_seg5_animvalue_050227D8,
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yoshi_seg5_animindex_5023278,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(yoshi_seg5_animvalue_050227D8),
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ANIM_FIELD_LENGTH(yoshi_seg5_animindex_5023278),
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2019-11-03 19:36:27 +00:00
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};
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