sm64coopdx/levels/sl/snow_mound/model.inc.c

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#include "pc/rom_assets.h"
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// 0x0700A620 - 0x0700A638
static const Lights1 sl_seg7_lights_0700A620 = gdSPDefLights1(
0x73, 0x73, 0x73,
0xe6, 0xe6, 0xe6, 0x28, 0x28, 0x28
);
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// 0x0700A638 - 0x0700A718
ROM_ASSET_LOAD_VTX(sl_seg7_vertex_0700A638, 0x00405fb0, 34952, 0x0000a638, 224);
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// 0x0700A718 - 0x0700A780
static const Gfx sl_seg7_dl_0700A718[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&sl_seg7_lights_0700A620.l, 1),
gsSPLight(&sl_seg7_lights_0700A620.a, 2),
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gsSPVertex(sl_seg7_vertex_0700A638, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A780 - 0x0700A7F0
const Gfx sl_seg7_dl_0700A780[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(sl_seg7_dl_0700A718),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};