2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x05007708
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(penguin_seg5_animvalue_05007708, 0x00160670, 20585, 0x00007708, 588);
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2019-11-03 19:36:27 +00:00
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// 0x05007954
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(penguin_seg5_animindex_05007954, 0x00160670, 20585, 0x00007954, 144);
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2019-11-03 19:36:27 +00:00
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// 0x050079E4
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static const struct Animation penguin_seg5_anim_050079E4 = {
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1,
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0,
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0,
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0,
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0x19,
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ANIMINDEX_NUMPARTS(penguin_seg5_animindex_05007954),
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penguin_seg5_animvalue_05007708,
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penguin_seg5_animindex_05007954,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(penguin_seg5_animvalue_05007708),
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ANIM_FIELD_LENGTH(penguin_seg5_animindex_05007954),
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2019-11-03 19:36:27 +00:00
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};
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