sm64coopdx/actors/moneybag/anims/anim_06005C98.inc.c

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#include "pc/rom_assets.h"
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// 0x06005C04
ROM_ASSET_LOAD_ANIM(moneybag_seg6_animvalue_06005C04, 0x001e51f0, 11160, 0x00005c04, 52);
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// 0x06005C38
ROM_ASSET_LOAD_ANIM(moneybag_seg6_animindex_06005C38, 0x001e51f0, 11160, 0x00005c38, 96);
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// 0x06005C98
static const struct Animation moneybag_seg6_anim_06005C98 = {
0,
0,
0,
0,
0x04,
ANIMINDEX_NUMPARTS(moneybag_seg6_animindex_06005C38),
moneybag_seg6_animvalue_06005C04,
moneybag_seg6_animindex_06005C38,
0,
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ANIM_FIELD_LENGTH(moneybag_seg6_animvalue_06005C04),
ANIM_FIELD_LENGTH(moneybag_seg6_animindex_06005C38),
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};