sm64coopdx/actors/koopa/anims/anim_0600E928.inc.c

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#include "pc/rom_assets.h"
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// 0x0600E344
ROM_ASSET_LOAD_ANIM(koopa_seg6_animvalue_0600E344, 0x001c4230, 80474, 0x0000e344, 1316);
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// 0x0600E868
ROM_ASSET_LOAD_ANIM(koopa_seg6_animindex_0600E868, 0x001c4230, 80474, 0x0000e868, 192);
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// 0x0600E928
static const struct Animation koopa_seg6_anim_0600E928 = {
0,
0,
0,
0,
0x15,
ANIMINDEX_NUMPARTS(koopa_seg6_animindex_0600E868),
koopa_seg6_animvalue_0600E344,
koopa_seg6_animindex_0600E868,
0,
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ANIM_FIELD_LENGTH(koopa_seg6_animvalue_0600E344),
ANIM_FIELD_LENGTH(koopa_seg6_animindex_0600E868),
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};