sm64coopdx/actors/koopa/anims/anim_0600DD90.inc.c

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#include "pc/rom_assets.h"
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// 0x0600D81C
ROM_ASSET_LOAD_ANIM(koopa_seg6_animvalue_0600D81C, 0x001c4230, 80474, 0x0000d81c, 1204);
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// 0x0600DCD0
ROM_ASSET_LOAD_ANIM(koopa_seg6_animindex_0600DCD0, 0x001c4230, 80474, 0x0000dcd0, 192);
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// 0x0600DD90
static const struct Animation koopa_seg6_anim_0600DD90 = {
0,
0,
0,
0,
0x16,
ANIMINDEX_NUMPARTS(koopa_seg6_animindex_0600DCD0),
koopa_seg6_animvalue_0600D81C,
koopa_seg6_animindex_0600DCD0,
0,
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ANIM_FIELD_LENGTH(koopa_seg6_animvalue_0600D81C),
ANIM_FIELD_LENGTH(koopa_seg6_animindex_0600DCD0),
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};