2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0600E9D4
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(dorrie_seg6_animvalue_0600E9D4, 0x001e7ee0, 40011, 0x0000e9d4, 2920);
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2019-11-03 19:36:27 +00:00
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// 0x0600F53C
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(dorrie_seg6_animindex_0600F53C, 0x001e7ee0, 40011, 0x0000f53c, 228);
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2019-11-03 19:36:27 +00:00
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// 0x0600F620
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static const struct Animation dorrie_seg6_anim_0600F620 = {
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0,
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0,
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0,
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0,
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0x50,
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ANIMINDEX_NUMPARTS(dorrie_seg6_animindex_0600F53C),
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dorrie_seg6_animvalue_0600E9D4,
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dorrie_seg6_animindex_0600F53C,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(dorrie_seg6_animvalue_0600E9D4),
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ANIM_FIELD_LENGTH(dorrie_seg6_animindex_0600F53C),
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2019-11-03 19:36:27 +00:00
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};
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