2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x050056F0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(chair_seg5_animvalue_050056F0, 0x00166c60, 26968, 0x000056f0, 16);
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2019-11-03 19:36:27 +00:00
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// 0x05005700
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(chair_seg5_animindex_05005700, 0x00166c60, 26968, 0x00005700, 108);
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2019-11-03 19:36:27 +00:00
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// 0x0500576C
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static const struct Animation chair_seg5_anim_0500576C = {
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0,
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0,
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0,
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0,
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0x64,
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ANIMINDEX_NUMPARTS(chair_seg5_animindex_05005700),
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chair_seg5_animvalue_050056F0,
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chair_seg5_animindex_05005700,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(chair_seg5_animvalue_050056F0),
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ANIM_FIELD_LENGTH(chair_seg5_animindex_05005700),
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2019-11-03 19:36:27 +00:00
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};
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